Space-Smash-Out/Assets/Scripts
Jakob Feldmann 64162cb4a1 feat: whole project restructuring
This can be seen as the initial state of the project after the released demo.

The changes include:
- New ship models
- Singleton manager structure to keep project scaleable in the future
     - Managing players, their settings, character choices, statistics, match setups, controls etc. in a separate decoupled scene
- Main menu with transitions to the arena scene
- Beginnings of a custom audio solution
- Logging with Log4Net

It is really a complete overhaul of the projects structure and management.
2024-04-01 23:06:39 +02:00
..
Input feat: whole project restructuring 2024-04-01 23:06:39 +02:00
Managers feat: whole project restructuring 2024-04-01 23:06:39 +02:00
ScriptableObjects feat: whole project restructuring 2024-04-01 23:06:39 +02:00
UI feat: whole project restructuring 2024-04-01 23:06:39 +02:00
AudioLibrary.cs feat: whole project restructuring 2024-04-01 23:06:39 +02:00
AudioLibrary.cs.meta feat: whole project restructuring 2024-04-01 23:06:39 +02:00
CameraOperator.cs feat: whole project restructuring 2024-04-01 23:06:39 +02:00
CameraOperator.cs.meta init: first prototype state 2023-12-24 22:43:42 +01:00
HitFeedbackTestObjectBehavior.cs feat: whole project restructuring 2024-04-01 23:06:39 +02:00
HitFeedbackTestObjectBehavior.cs.meta init: first prototype state 2023-12-24 22:43:42 +01:00
Input.meta feat: whole project restructuring 2024-04-01 23:06:39 +02:00
ManagableAudio.cs feat: whole project restructuring 2024-04-01 23:06:39 +02:00
ManagableAudio.cs.meta feat: whole project restructuring 2024-04-01 23:06:39 +02:00
Managers.meta feat: whole project restructuring 2024-04-01 23:06:39 +02:00
MatchLogic.cs feat: whole project restructuring 2024-04-01 23:06:39 +02:00
MatchLogic.cs.meta feat: whole project restructuring 2024-04-01 23:06:39 +02:00
NimbleZoneDetection.cs feat: whole project restructuring 2024-04-01 23:06:39 +02:00
NimbleZoneDetection.cs.meta init: first prototype state 2023-12-24 22:43:42 +01:00
PlayingFieldDetection.cs feat: whole project restructuring 2024-04-01 23:06:39 +02:00
PlayingFieldDetection.cs.meta feat: whole project restructuring 2024-04-01 23:06:39 +02:00
ScriptableObjects.meta feat: whole project restructuring 2024-04-01 23:06:39 +02:00
Ship.cs feat: whole project restructuring 2024-04-01 23:06:39 +02:00
Ship.cs.meta feat: whole project restructuring 2024-04-01 23:06:39 +02:00
ShipState.cs feat: whole project restructuring 2024-04-01 23:06:39 +02:00
ShipState.cs.meta feat: whole project restructuring 2024-04-01 23:06:39 +02:00
TackleDetection.cs feat: shader ripples depending on velocity, added wing collision 2024-02-23 18:37:13 +01:00
TackleDetection.cs.meta feat: tackle response differentiation, announcement queue 2024-01-06 16:21:15 +01:00
UI.meta feat: whole project restructuring 2024-04-01 23:06:39 +02:00