Blobby/src/Contraptions/Platform/Track.tscn

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[gd_scene load_steps=5 format=2]
[ext_resource path="res://assets/environment/blocks/Basic stone block.png" type="Texture" id=1]
[ext_resource path="res://src/Contraptions/Platform/Track.gd" type="Script" id=2]
[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 19.0405, 7.97217 )
[sub_resource type="Animation" id=2]
resource_name = "Horizontal"
length = 2.5
loop = true
tracks/0/type = "value"
tracks/0/path = NodePath("KinematicBody2D:position")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0, 1.3 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 0,
"values": [ Vector2( 0, 0 ), Vector2( 30, 0 ) ]
}
[node name="Track" type="Node2D"]
script = ExtResource( 2 )
[node name="KinematicBody2D" type="KinematicBody2D" parent="."]
position = Vector2( 19.2307, 0 )
collision_layer = 8
collision_mask = 8
motion/sync_to_physics = true
[node name="Sprite" type="Sprite" parent="KinematicBody2D"]
position = Vector2( -0.0275421, 0.0656414 )
scale = Vector2( 2.38059, 1 )
texture = ExtResource( 1 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="KinematicBody2D"]
position = Vector2( -0.00535583, 0.0656414 )
shape = SubResource( 1 )
[node name="anim" type="AnimationPlayer" parent="."]
pause_mode = 2
playback_process_mode = 0
anims/Horizontal = SubResource( 2 )