This can be seen as the initial state of the project after the released demo.
The changes include:
- New ship models
- Singleton manager structure to keep project scaleable in the future
- Managing players, their settings, character choices, statistics, match setups, controls etc. in a separate decoupled scene
- Main menu with transitions to the arena scene
- Beginnings of a custom audio solution
- Logging with Log4Net
It is really a complete overhaul of the projects structure and management.
12 lines
623 B
Plaintext
12 lines
623 B
Plaintext
to use the skyboxs simply drag-and-drop into your scene or open the lighting tab and replace the skybox material.
|
|
Things you might want to adjust for your scene is the intensity and the exposure.
|
|
I also recommend going to edit>project settings>player tab and changing the color space to Linear for better light
|
|
accuracy.
|
|
|
|
On the occasion of a bad import and skyboxs are dissociated:
|
|
Select the hdr and in the inspector change Texture Shape to Cube
|
|
Create new Material and change it to Skybox/Cubemap
|
|
Then drag and drop into the scene
|
|
|
|
|
|
For Mobile switch the Six-sided Skybox's shader from Skybox/6 Sided to Moblie/Skybox |