Space-Smash-Out/Assets/TextMesh Pro/Resources/Fonts & Materials
Jakob Feldmann 64162cb4a1 feat: whole project restructuring
This can be seen as the initial state of the project after the released demo.

The changes include:
- New ship models
- Singleton manager structure to keep project scaleable in the future
     - Managing players, their settings, character choices, statistics, match setups, controls etc. in a separate decoupled scene
- Main menu with transitions to the arena scene
- Beginnings of a custom audio solution
- Logging with Log4Net

It is really a complete overhaul of the projects structure and management.
2024-04-01 23:06:39 +02:00
..
FiraCode-Bold SDF.asset feat: whole project restructuring 2024-04-01 23:06:39 +02:00
FiraCode-Bold SDF.asset.meta feat: whole project restructuring 2024-04-01 23:06:39 +02:00
FiraSans-Light SDF.asset feat: whole project restructuring 2024-04-01 23:06:39 +02:00
FiraSans-Light SDF.asset.meta feat: whole project restructuring 2024-04-01 23:06:39 +02:00
IBMPlexSans-Regular SDF.asset fix: better player models, tackle bug fix 2024-01-07 18:40:30 +01:00
IBMPlexSans-Regular SDF.asset.meta fix: better player models, tackle bug fix 2024-01-07 18:40:30 +01:00
LiberationSans SDF - Drop Shadow.mat init: first prototype state 2023-12-24 22:43:42 +01:00
LiberationSans SDF - Drop Shadow.mat.meta init: first prototype state 2023-12-24 22:43:42 +01:00
LiberationSans SDF - Fallback.asset init: first prototype state 2023-12-24 22:43:42 +01:00
LiberationSans SDF - Fallback.asset.meta init: first prototype state 2023-12-24 22:43:42 +01:00
LiberationSans SDF - Outline.mat init: first prototype state 2023-12-24 22:43:42 +01:00
LiberationSans SDF - Outline.mat.meta init: first prototype state 2023-12-24 22:43:42 +01:00
LiberationSans SDF.asset init: first prototype state 2023-12-24 22:43:42 +01:00
LiberationSans SDF.asset.meta init: first prototype state 2023-12-24 22:43:42 +01:00