394 lines
15 KiB
C#
394 lines
15 KiB
C#
using FishNet.CodeGenerating;
|
|
using FishNet.Connection;
|
|
using FishNet.Documenting;
|
|
using FishNet.Managing;
|
|
using FishNet.Managing.Logging;
|
|
using FishNet.Managing.Transporting;
|
|
using FishNet.Object.Delegating;
|
|
using FishNet.Serializing;
|
|
using FishNet.Serializing.Helping;
|
|
using FishNet.Transporting;
|
|
using GameKit.Dependencies.Utilities;
|
|
using System.Collections.Generic;
|
|
using System.Runtime.CompilerServices;
|
|
using UnityEngine;
|
|
|
|
namespace FishNet.Object
|
|
{
|
|
|
|
|
|
public abstract partial class NetworkBehaviour : MonoBehaviour
|
|
{
|
|
#region Types.
|
|
private struct BufferedRpc
|
|
{
|
|
public PooledWriter Writer;
|
|
public DataOrderType OrderType;
|
|
|
|
public BufferedRpc(PooledWriter writer, DataOrderType orderType)
|
|
{
|
|
Writer = writer;
|
|
OrderType = orderType;
|
|
}
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region Private.
|
|
/// <summary>
|
|
/// Registered ServerRpc methods.
|
|
/// </summary>
|
|
private readonly Dictionary<uint, ServerRpcDelegate> _serverRpcDelegates = new Dictionary<uint, ServerRpcDelegate>();
|
|
/// <summary>
|
|
/// Registered ObserversRpc methods.
|
|
/// </summary>
|
|
private readonly Dictionary<uint, ClientRpcDelegate> _observersRpcDelegates = new Dictionary<uint, ClientRpcDelegate>();
|
|
/// <summary>
|
|
/// Registered TargetRpc methods.
|
|
/// </summary>
|
|
private readonly Dictionary<uint, ClientRpcDelegate> _targetRpcDelegates = new Dictionary<uint, ClientRpcDelegate>();
|
|
/// <summary>
|
|
/// Number of total RPC methods for scripts in the same inheritance tree for this instance.
|
|
/// </summary>
|
|
private uint _rpcMethodCount;
|
|
/// <summary>
|
|
/// Size of every rpcHash for this networkBehaviour.
|
|
/// </summary>
|
|
private byte _rpcHashSize = 1;
|
|
/// <summary>
|
|
/// RPCs buffered for new clients.
|
|
/// </summary>
|
|
private Dictionary<uint, BufferedRpc> _bufferedRpcs = new Dictionary<uint, BufferedRpc>();
|
|
/// <summary>
|
|
/// Connections to exclude from RPCs, such as ExcludeOwner or ExcludeServer.
|
|
/// </summary>
|
|
private HashSet<NetworkConnection> _networkConnectionCache = new HashSet<NetworkConnection>();
|
|
#endregion
|
|
|
|
#region Const.
|
|
/// <summary>
|
|
/// This is an estimated value of what the maximum possible size of a RPC could be.
|
|
/// Realistically this value is much smaller but this value is used as a buffer.
|
|
/// </summary>
|
|
private const int MAXIMUM_RPC_HEADER_SIZE = 10;
|
|
#endregion
|
|
|
|
/// <summary>
|
|
/// Called when buffered RPCs should be sent.
|
|
/// </summary>
|
|
internal void SendBufferedRpcs(NetworkConnection conn)
|
|
{
|
|
TransportManager tm = _networkObjectCache.NetworkManager.TransportManager;
|
|
foreach (BufferedRpc bRpc in _bufferedRpcs.Values)
|
|
tm.SendToClient((byte)Channel.Reliable, bRpc.Writer.GetArraySegment(), conn, true, bRpc.OrderType);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Registers a RPC method.
|
|
/// </summary>
|
|
/// <param name="hash"></param>
|
|
/// <param name="del"></param>
|
|
[APIExclude]
|
|
[MakePublic]
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
internal void RegisterServerRpc(uint hash, ServerRpcDelegate del)
|
|
{
|
|
if (_serverRpcDelegates.TryAdd(hash, del))
|
|
IncreaseRpcMethodCount();
|
|
else
|
|
NetworkManager.LogError($"ServerRpc key {hash} has already been added for {GetType().FullName} on {gameObject.name}");
|
|
}
|
|
/// <summary>
|
|
/// Registers a RPC method.
|
|
/// </summary>
|
|
/// <param name="hash"></param>
|
|
/// <param name="del"></param>
|
|
[APIExclude]
|
|
[MakePublic]
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
internal void RegisterObserversRpc(uint hash, ClientRpcDelegate del)
|
|
{
|
|
if (_observersRpcDelegates.TryAdd(hash, del))
|
|
IncreaseRpcMethodCount();
|
|
else
|
|
NetworkManager.LogError($"ObserversRpc key {hash} has already been added for {GetType().FullName} on {gameObject.name}");
|
|
}
|
|
/// <summary>
|
|
/// Registers a RPC method.
|
|
/// </summary>
|
|
/// <param name="hash"></param>
|
|
/// <param name="del"></param>
|
|
[APIExclude]
|
|
[MakePublic]
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
internal void RegisterTargetRpc(uint hash, ClientRpcDelegate del)
|
|
{
|
|
if (_targetRpcDelegates.TryAdd(hash, del))
|
|
IncreaseRpcMethodCount();
|
|
else
|
|
NetworkManager.LogError($"TargetRpc key {hash} has already been added for {GetType().FullName} on {gameObject.name}");
|
|
}
|
|
|
|
/// <summary>
|
|
/// Increases rpcMethodCount and rpcHashSize.
|
|
/// </summary>
|
|
private void IncreaseRpcMethodCount()
|
|
{
|
|
_rpcMethodCount++;
|
|
if (_rpcMethodCount <= byte.MaxValue)
|
|
_rpcHashSize = 1;
|
|
else
|
|
_rpcHashSize = 2;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Clears all buffered RPCs for this NetworkBehaviour.
|
|
/// </summary>
|
|
public void ClearBuffedRpcs()
|
|
{
|
|
foreach (BufferedRpc bRpc in _bufferedRpcs.Values)
|
|
bRpc.Writer.Store();
|
|
_bufferedRpcs.Clear();
|
|
}
|
|
|
|
/// <summary>
|
|
/// Reads a RPC hash.
|
|
/// </summary>
|
|
/// <param name="reader"></param>
|
|
/// <returns></returns>
|
|
private uint ReadRpcHash(PooledReader reader)
|
|
{
|
|
if (_rpcHashSize == 1)
|
|
return reader.ReadByte();
|
|
else
|
|
return reader.ReadUInt16();
|
|
}
|
|
/// <summary>
|
|
/// Called when a ServerRpc is received.
|
|
/// </summary>
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
internal void OnServerRpc(PooledReader reader, NetworkConnection sendingClient, Channel channel)
|
|
{
|
|
uint methodHash = ReadRpcHash(reader);
|
|
|
|
if (sendingClient == null)
|
|
{
|
|
_networkObjectCache.NetworkManager.LogError($"NetworkConnection is null. ServerRpc {methodHash} on object {gameObject.name} [id {ObjectId}] will not complete. Remainder of packet may become corrupt.");
|
|
return;
|
|
}
|
|
|
|
if (_serverRpcDelegates.TryGetValueIL2CPP(methodHash, out ServerRpcDelegate data))
|
|
data.Invoke(reader, channel, sendingClient);
|
|
else
|
|
_networkObjectCache.NetworkManager.LogWarning($"ServerRpc not found for hash {methodHash} on object {gameObject.name} [id {ObjectId}]. Remainder of packet may become corrupt.");
|
|
}
|
|
|
|
/// <summary>
|
|
/// Called when an ObserversRpc is received.
|
|
/// </summary>
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
internal void OnObserversRpc(uint? methodHash, PooledReader reader, Channel channel)
|
|
{
|
|
if (methodHash == null)
|
|
methodHash = ReadRpcHash(reader);
|
|
|
|
if (_observersRpcDelegates.TryGetValueIL2CPP(methodHash.Value, out ClientRpcDelegate del))
|
|
del.Invoke(reader, channel);
|
|
else
|
|
_networkObjectCache.NetworkManager.LogWarning($"ObserversRpc not found for hash {methodHash.Value} on object {gameObject.name} [id {ObjectId}] . Remainder of packet may become corrupt.");
|
|
}
|
|
|
|
/// <summary>
|
|
/// Called when an TargetRpc is received.
|
|
/// </summary>
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
internal void OnTargetRpc(uint? methodHash, PooledReader reader, Channel channel)
|
|
{
|
|
if (methodHash == null)
|
|
methodHash = ReadRpcHash(reader);
|
|
|
|
if (_targetRpcDelegates.TryGetValueIL2CPP(methodHash.Value, out ClientRpcDelegate del))
|
|
del.Invoke(reader, channel);
|
|
else
|
|
_networkObjectCache.NetworkManager.LogWarning($"TargetRpc not found for hash {methodHash.Value} on object {gameObject.name} [id {ObjectId}] . Remainder of packet may become corrupt.");
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sends a RPC to server.
|
|
/// </summary>
|
|
/// <param name="hash"></param>
|
|
/// <param name="methodWriter"></param>
|
|
/// <param name="channel"></param>
|
|
[MakePublic]
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
protected internal void SendServerRpc(uint hash, PooledWriter methodWriter, Channel channel, DataOrderType orderType)
|
|
{
|
|
if (!IsSpawnedWithWarning())
|
|
return;
|
|
_transportManagerCache.CheckSetReliableChannel(methodWriter.Length + MAXIMUM_RPC_HEADER_SIZE, ref channel);
|
|
|
|
PooledWriter writer = CreateRpc(hash, methodWriter, PacketId.ServerRpc, channel);
|
|
_networkObjectCache.NetworkManager.TransportManager.SendToServer((byte)channel, writer.GetArraySegment(), true, orderType);
|
|
writer.StoreLength();
|
|
}
|
|
|
|
|
|
/// <summary>
|
|
/// Sends a RPC to observers.
|
|
/// </summary>
|
|
/// <param name="hash"></param>
|
|
/// <param name="methodWriter"></param>
|
|
/// <param name="channel"></param>
|
|
[APIExclude]
|
|
[MakePublic] //Make internal.
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
protected internal void SendObserversRpc(uint hash, PooledWriter methodWriter, Channel channel, DataOrderType orderType, bool bufferLast, bool excludeServer, bool excludeOwner)
|
|
{
|
|
if (!IsSpawnedWithWarning())
|
|
return;
|
|
_transportManagerCache.CheckSetReliableChannel(methodWriter.Length + MAXIMUM_RPC_HEADER_SIZE, ref channel);
|
|
|
|
PooledWriter writer;
|
|
#if UNITY_EDITOR || DEVELOPMENT_BUILD
|
|
if (NetworkManager.DebugManager.ObserverRpcLinks && _rpcLinks.TryGetValueIL2CPP(hash, out RpcLinkType link))
|
|
#else
|
|
if (_rpcLinks.TryGetValueIL2CPP(hash, out RpcLinkType link))
|
|
#endif
|
|
writer = CreateLinkedRpc(link, methodWriter, channel);
|
|
else
|
|
writer = CreateRpc(hash, methodWriter, PacketId.ObserversRpc, channel);
|
|
|
|
SetNetworkConnectionCache(excludeServer, excludeOwner);
|
|
_networkObjectCache.NetworkManager.TransportManager.SendToClients((byte)channel, writer.GetArraySegment(), _networkObjectCache.Observers, _networkConnectionCache, true, orderType);
|
|
|
|
/* If buffered then dispose of any already buffered
|
|
* writers and replace with new one. Writers should
|
|
* automatically dispose when references are lost
|
|
* anyway but better safe than sorry. */
|
|
if (bufferLast)
|
|
{
|
|
if (_bufferedRpcs.TryGetValueIL2CPP(hash, out BufferedRpc result))
|
|
result.Writer.StoreLength();
|
|
_bufferedRpcs[hash] = new BufferedRpc(writer, orderType);
|
|
}
|
|
//If not buffered then dispose immediately.
|
|
else
|
|
{
|
|
writer.StoreLength();
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sends a RPC to target.
|
|
/// </summary>
|
|
[MakePublic] //Make internal.
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
protected internal void SendTargetRpc(uint hash, PooledWriter methodWriter, Channel channel, DataOrderType orderType, NetworkConnection target, bool excludeServer, bool validateTarget = true)
|
|
{
|
|
if (!IsSpawnedWithWarning())
|
|
return;
|
|
|
|
_transportManagerCache.CheckSetReliableChannel(methodWriter.Length + MAXIMUM_RPC_HEADER_SIZE, ref channel);
|
|
|
|
if (validateTarget)
|
|
{
|
|
if (target == null)
|
|
{
|
|
_networkObjectCache.NetworkManager.LogWarning($"Action cannot be completed as no Target is specified.");
|
|
return;
|
|
}
|
|
else
|
|
{
|
|
//If target is not an observer.
|
|
if (!_networkObjectCache.Observers.Contains(target))
|
|
{
|
|
_networkObjectCache.NetworkManager.LogWarning($"Action cannot be completed as Target is not an observer for object {gameObject.name} [id {ObjectId}].");
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
//Excluding server.
|
|
if (excludeServer && target.IsLocalClient)
|
|
return;
|
|
|
|
PooledWriter writer;
|
|
|
|
#if UNITY_EDITOR || DEVELOPMENT_BUILD
|
|
if (NetworkManager.DebugManager.TargetRpcLinks && _rpcLinks.TryGetValueIL2CPP(hash, out RpcLinkType link))
|
|
#else
|
|
if (_rpcLinks.TryGetValueIL2CPP(hash, out RpcLinkType link))
|
|
#endif
|
|
writer = CreateLinkedRpc(link, methodWriter, channel);
|
|
else
|
|
writer = CreateRpc(hash, methodWriter, PacketId.TargetRpc, channel);
|
|
|
|
_networkObjectCache.NetworkManager.TransportManager.SendToClient((byte)channel, writer.GetArraySegment(), target, true, orderType);
|
|
writer.Store();
|
|
}
|
|
|
|
/// <summary>
|
|
/// Adds excluded connections to ExcludedRpcConnections.
|
|
/// </summary>
|
|
private void SetNetworkConnectionCache(bool addClientHost, bool addOwner)
|
|
{
|
|
_networkConnectionCache.Clear();
|
|
if (addClientHost && IsClientStarted)
|
|
_networkConnectionCache.Add(LocalConnection);
|
|
if (addOwner && Owner.IsValid)
|
|
_networkConnectionCache.Add(Owner);
|
|
}
|
|
|
|
|
|
/// <summary>
|
|
/// Returns if spawned and throws a warning if not.
|
|
/// </summary>
|
|
/// <returns></returns>
|
|
private bool IsSpawnedWithWarning()
|
|
{
|
|
bool result = this.IsSpawned;
|
|
if (!result)
|
|
_networkObjectCache.NetworkManager.LogWarning($"Action cannot be completed as object {gameObject.name} [Id {ObjectId}] is not spawned.");
|
|
|
|
return result;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Writes a full RPC and returns the writer.
|
|
/// </summary>
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
private PooledWriter CreateRpc(uint hash, PooledWriter methodWriter, PacketId packetId, Channel channel)
|
|
{
|
|
int rpcHeaderBufferLength = GetEstimatedRpcHeaderLength();
|
|
int methodWriterLength = methodWriter.Length;
|
|
//Writer containing full packet.
|
|
PooledWriter writer = WriterPool.Retrieve(rpcHeaderBufferLength + methodWriterLength);
|
|
writer.WritePacketId(packetId);
|
|
writer.WriteNetworkBehaviour(this);
|
|
//Only write length if reliable.
|
|
if (channel == Channel.Reliable)
|
|
writer.WriteLength(methodWriterLength + _rpcHashSize);
|
|
//Hash and data.
|
|
WriteRpcHash(hash, writer);
|
|
writer.WriteArraySegment(methodWriter.GetArraySegment());
|
|
|
|
return writer;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Writes rpcHash to writer.
|
|
/// </summary>
|
|
/// <param name="hash"></param>
|
|
/// <param name="writer"></param>
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
private void WriteRpcHash(uint hash, PooledWriter writer)
|
|
{
|
|
if (_rpcHashSize == 1)
|
|
writer.WriteByte((byte)hash);
|
|
else
|
|
writer.WriteUInt16((byte)hash);
|
|
}
|
|
}
|
|
|
|
|
|
} |