154 lines
6.8 KiB
C#
154 lines
6.8 KiB
C#
#if UNITY_EDITOR
|
|
#if !PREDICTION_1
|
|
using FishNet.Object.Prediction;
|
|
using UnityEditor;
|
|
using UnityEngine;
|
|
|
|
namespace FishNet.Object.Editing
|
|
{
|
|
|
|
[CustomEditor(typeof(NetworkObject), true)]
|
|
[CanEditMultipleObjects]
|
|
public class NetworkObjectEditor : Editor
|
|
{
|
|
private SerializedProperty _isNetworked;
|
|
private SerializedProperty _isSpawnable;
|
|
private SerializedProperty _isGlobal;
|
|
private SerializedProperty _initializeOrder;
|
|
private SerializedProperty _defaultDespawnType;
|
|
|
|
private SerializedProperty _enablePrediction;
|
|
private SerializedProperty _enableStateForwarding;
|
|
private SerializedProperty _networkTransform;
|
|
private SerializedProperty _predictionType;
|
|
private SerializedProperty _graphicalObject;
|
|
private SerializedProperty _detachGraphicalObject;
|
|
|
|
private SerializedProperty _ownerSmoothedProperties;
|
|
private SerializedProperty _spectatorSmoothedProperties;
|
|
private SerializedProperty _ownerInterpolation;
|
|
private SerializedProperty _adaptiveInterpolation;
|
|
private SerializedProperty _spectatorInterpolation;
|
|
private SerializedProperty _enableTeleport;
|
|
private SerializedProperty _teleportThreshold;
|
|
|
|
|
|
|
|
protected virtual void OnEnable()
|
|
{
|
|
_isNetworked = serializedObject.FindProperty(nameof(_isNetworked));
|
|
_isSpawnable = serializedObject.FindProperty(nameof(_isSpawnable));
|
|
_isGlobal = serializedObject.FindProperty(nameof(_isGlobal));
|
|
_initializeOrder = serializedObject.FindProperty(nameof(_initializeOrder));
|
|
_defaultDespawnType = serializedObject.FindProperty(nameof(_defaultDespawnType));
|
|
|
|
_enablePrediction = serializedObject.FindProperty(nameof(_enablePrediction));
|
|
_enableStateForwarding = serializedObject.FindProperty(nameof(_enableStateForwarding));
|
|
_networkTransform = serializedObject.FindProperty(nameof(_networkTransform));
|
|
_predictionType = serializedObject.FindProperty(nameof(_predictionType));
|
|
_graphicalObject = serializedObject.FindProperty(nameof(_graphicalObject));
|
|
_detachGraphicalObject = serializedObject.FindProperty(nameof(_detachGraphicalObject));
|
|
|
|
_ownerSmoothedProperties = serializedObject.FindProperty(nameof(_ownerSmoothedProperties));
|
|
_ownerInterpolation = serializedObject.FindProperty(nameof(_ownerInterpolation));
|
|
_adaptiveInterpolation = serializedObject.FindProperty(nameof(_adaptiveInterpolation));
|
|
_spectatorSmoothedProperties = serializedObject.FindProperty(nameof(_spectatorSmoothedProperties));
|
|
_spectatorInterpolation = serializedObject.FindProperty(nameof(_spectatorInterpolation));
|
|
_enableTeleport = serializedObject.FindProperty(nameof(_enableTeleport));
|
|
_teleportThreshold = serializedObject.FindProperty(nameof(_teleportThreshold));
|
|
}
|
|
|
|
public override void OnInspectorGUI()
|
|
{
|
|
serializedObject.Update();
|
|
NetworkObject nob = (NetworkObject)target;
|
|
|
|
GUI.enabled = false;
|
|
EditorGUILayout.ObjectField("Script:", MonoScript.FromMonoBehaviour(nob), typeof(NetworkObject), false);
|
|
GUI.enabled = true;
|
|
|
|
EditorGUILayout.LabelField("Settings", EditorStyles.boldLabel);
|
|
EditorGUI.indentLevel++;
|
|
EditorGUILayout.PropertyField(_isNetworked);
|
|
EditorGUILayout.PropertyField(_isSpawnable);
|
|
EditorGUILayout.PropertyField(_isGlobal);
|
|
EditorGUILayout.PropertyField(_initializeOrder);
|
|
EditorGUILayout.PropertyField(_defaultDespawnType);
|
|
EditorGUI.indentLevel--;
|
|
EditorGUILayout.Space();
|
|
|
|
EditorGUILayout.LabelField("Prediction", EditorStyles.boldLabel);
|
|
EditorGUI.indentLevel++;
|
|
EditorGUILayout.PropertyField(_enablePrediction);
|
|
if (_enablePrediction.boolValue == true)
|
|
{
|
|
EditorGUI.indentLevel++;
|
|
EditorGUILayout.PropertyField(_predictionType);
|
|
EditorGUILayout.PropertyField(_enableStateForwarding);
|
|
if (_enableStateForwarding.boolValue == false)
|
|
{
|
|
EditorGUI.indentLevel++;
|
|
EditorGUILayout.PropertyField(_networkTransform);
|
|
EditorGUI.indentLevel--;
|
|
}
|
|
|
|
bool graphicalSet = (_graphicalObject.objectReferenceValue != null);
|
|
EditorGUILayout.PropertyField(_graphicalObject);
|
|
if (graphicalSet)
|
|
{
|
|
EditorGUI.indentLevel++;
|
|
EditorGUILayout.PropertyField(_detachGraphicalObject);
|
|
EditorGUI.indentLevel--;
|
|
}
|
|
EditorGUILayout.LabelField("Smoothing", EditorStyles.boldLabel);
|
|
if (!graphicalSet)
|
|
{
|
|
EditorGUILayout.HelpBox($"More smoothing settings will be displayed when a graphicalObject is set.", MessageType.Info);
|
|
}
|
|
else
|
|
{
|
|
EditorGUI.indentLevel++;
|
|
EditorGUILayout.PropertyField(_enableTeleport);
|
|
if (_enableTeleport.boolValue == true)
|
|
{
|
|
EditorGUI.indentLevel++;
|
|
EditorGUILayout.PropertyField(_teleportThreshold, new GUIContent("Teleport Threshold"));
|
|
EditorGUI.indentLevel--;
|
|
}
|
|
|
|
EditorGUILayout.LabelField("Owner", EditorStyles.boldLabel);
|
|
EditorGUI.indentLevel++;
|
|
EditorGUILayout.PropertyField(_ownerInterpolation, new GUIContent("Interpolation"));
|
|
EditorGUILayout.PropertyField(_ownerSmoothedProperties, new GUIContent("Smoothed Properties"));
|
|
EditorGUI.indentLevel--;
|
|
|
|
EditorGUILayout.LabelField("Spectator", EditorStyles.boldLabel);
|
|
EditorGUI.indentLevel++;
|
|
EditorGUILayout.PropertyField(_adaptiveInterpolation);
|
|
if (_adaptiveInterpolation.intValue == (int)AdaptiveInterpolationType.Off)
|
|
{
|
|
EditorGUI.indentLevel++;
|
|
EditorGUILayout.PropertyField(_spectatorInterpolation, new GUIContent("Interpolation"));
|
|
EditorGUI.indentLevel--;
|
|
}
|
|
EditorGUILayout.PropertyField(_spectatorSmoothedProperties, new GUIContent("Smoothed Properties"));
|
|
EditorGUI.indentLevel--;
|
|
}
|
|
|
|
EditorGUI.indentLevel--;
|
|
}
|
|
EditorGUI.indentLevel--;
|
|
|
|
|
|
serializedObject.ApplyModifiedProperties();
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
#endif
|
|
#endif |