17 lines
282 B
C#
17 lines
282 B
C#
using UnityEngine;
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namespace FishNet.Component.Prediction
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{
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public sealed class NetworkCollision : NetworkCollider
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{
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#if !PREDICTION_1
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protected override void Awake()
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{
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base.IsTrigger = false;
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base.Awake();
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}
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#endif
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}
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} |