Space-Smash-Out/Assets/ScriptableObjects/LocalStatistics.cs

12 lines
287 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class LocalStatistics : ScriptableObject
{
public int MatchesPlayedSession;
public Dictionary<string, Dictionary<int, int>> WinningStats;
public float SessionLength;
public float TotalPlayTime;
}