..
Packages /com.unity.testtools.codecoverage
init: first prototype state
2023-12-24 22:43:42 +01:00
AudioManager.asset
init: first prototype state
2023-12-24 22:43:42 +01:00
BurstAotSettings_StandaloneWindows.json
init: first prototype state
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BurstAotSettings_WebGL.json
init: first prototype state
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ClusterInputManager.asset
init: first prototype state
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CommonBurstAotSettings.json
init: first prototype state
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DynamicsManager.asset
fix: introduced assetbundles, instead of reading from folder
2024-04-18 20:23:17 +02:00
EditorBuildSettings.asset
feat: new ingame pause menu, with transition to main menu
2024-04-17 00:52:58 +02:00
EditorSettings.asset
init: first prototype state
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GraphicsSettings.asset
init: first prototype state
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InputManager.asset
init: first prototype state
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MemorySettings.asset
init: first prototype state
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NavMeshAreas.asset
init: first prototype state
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PackageManagerSettings.asset
init: first prototype state
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Physics2DSettings.asset
init: first prototype state
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PresetManager.asset
init: first prototype state
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ProjectSettings.asset
fix: introduced assetbundles, instead of reading from folder
2024-04-18 20:23:17 +02:00
ProjectVersion.txt
feat: audio management/playback features
2024-04-10 16:57:25 +02:00
QualitySettings.asset
feat: multiple ripples for nimble zone shader, boundary post processing glow
2024-02-22 00:21:32 +01:00
SceneTemplateSettings.json
init: first prototype state
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ShaderGraphSettings.asset
feat: audio management/playback features
2024-04-10 16:57:25 +02:00
TagManager.asset
feat: whole project restructuring
2024-04-01 23:06:39 +02:00
TimelineSettings.asset
init: first prototype state
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TimeManager.asset
init: first prototype state
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UnityConnectSettings.asset
init: first prototype state
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URPProjectSettings.asset
init: first prototype state
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VersionControlSettings.asset
init: first prototype state
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VFXManager.asset
init: first prototype state
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XRSettings.asset
init: first prototype state
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