This can be seen as the initial state of the project after the released demo.
The changes include:
- New ship models
- Singleton manager structure to keep project scaleable in the future
- Managing players, their settings, character choices, statistics, match setups, controls etc. in a separate decoupled scene
- Main menu with transitions to the arena scene
- Beginnings of a custom audio solution
- Logging with Log4Net
It is really a complete overhaul of the projects structure and management.
22 lines
485 B
C#
22 lines
485 B
C#
using UnityEngine;
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namespace SlimUI.ModernMenu{
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public class ExtraLinks : MonoBehaviour{
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public void CCP(){
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Application.OpenURL("http://u3d.as/1JZG");
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}
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public void SciFi(){
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Application.OpenURL("http://u3d.as/1AaR");
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}
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public void Clean1(){
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Application.OpenURL("http://u3d.as/1hTi");
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}
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public void Essence(){
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Application.OpenURL("http://u3d.as/1t11");
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}
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}
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}
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