Space-Smash-Out/Assets/SlimUI/Modern Menu 1/Scripts/ThemeEditor/ThemedUIData.cs
Jakob Feldmann 64162cb4a1 feat: whole project restructuring
This can be seen as the initial state of the project after the released demo.

The changes include:
- New ship models
- Singleton manager structure to keep project scaleable in the future
     - Managing players, their settings, character choices, statistics, match setups, controls etc. in a separate decoupled scene
- Main menu with transitions to the arena scene
- Beginnings of a custom audio solution
- Logging with Log4Net

It is really a complete overhaul of the projects structure and management.
2024-04-01 23:06:39 +02:00

38 lines
747 B
C#

using UnityEngine;
namespace SlimUI.ModernMenu{
[CreateAssetMenu(menuName = "ThemeSettings")]
[System.Serializable]
public class ThemedUIData : ScriptableObject {
[System.Serializable]
public class Custom1{
[Header("Text")]
public Color graphic1;
public Color32 text1;
}
[System.Serializable]
public class Custom2{
[Header("Text")]
public Color graphic2;
public Color32 text2;
}
[System.Serializable]
public class Custom3{
[Header("Text")]
public Color graphic3;
public Color32 text3;
}
[Header("PRESETS")]
public Custom1 custom1;
public Custom2 custom2;
public Custom3 custom3;
[HideInInspector]
public Color currentColor;
[HideInInspector]
public Color32 textColor;
}
}