Space-Smash-Out/Assets
Jakob Feldmann 5278d5ba81 feat: ship particle effects, base properties, gravity fix
All ships now have their own properties, which are modifiers for the base ship properties.
The base behaviour of all ships can now be easily changed, while the individual differences are still respected.

Ship states now trigger particle emissions & effects. This is still messy and mixed with
sounds. Will be overhauled once ship state machine is introduced.

To calculate gravity you now need to specify the gravity source transform.
2024-05-05 17:48:27 +02:00
..
_lib Revert "fix: changing to log4uni, because of log4net issues in build versions" 2024-04-20 15:14:33 +02:00
Adaptive Performance feat: whole project restructuring 2024-04-01 23:06:39 +02:00
AudioResources feat: added some nice beats :D 2024-04-22 13:37:18 +02:00
Editor fix: introduced assetbundles, instead of reading from folder 2024-04-18 20:23:17 +02:00
FishNet dependency: added bayou transport layer for WebGL + WSS + FishNet 2024-05-05 17:34:06 +02:00
FORGE3D Used chore: added only the used resources from the Sci-Fi Forge3D asset pack 2024-05-05 17:36:07 +02:00
Input System Settings feat: new ingame pause menu, with transition to main menu 2024-04-17 00:52:58 +02:00
Logging fix: normal logging when using webgl in editor 2024-04-22 13:35:46 +02:00
Materials feat: added colored variants for nimble zones and ships 2024-05-05 17:37:19 +02:00
Models feat: added colored variants for nimble zones and ships 2024-05-05 17:37:19 +02:00
Plugins feat: new ingame pause menu, with transition to main menu 2024-04-17 00:52:58 +02:00
Prefabs feat: ship particle effects, base properties, gravity fix 2024-05-05 17:48:27 +02:00
RenderingPipeline feat: Added FishNet plugin to project and began implementing/testing online multiplayer 2024-04-18 20:24:22 +02:00
Scenes feat: camera dynamically zooms to keep players on screen 2024-04-22 15:03:56 +02:00
ScriptedAssets feat: ship particle effects, base properties, gravity fix 2024-05-05 17:48:27 +02:00
Scripts feat: ship particle effects, base properties, gravity fix 2024-05-05 17:48:27 +02:00
Shaders feat: added a manual/test ripple to the shader inspector 2024-02-23 16:06:13 +01:00
SkyBox Volume 2 chore: removed some unused assets 2024-04-19 21:27:15 +02:00
SkySeries Freebie chore: removed some unused assets 2024-04-19 21:27:15 +02:00
SlimUI feat: added some nice beats :D 2024-04-22 13:37:18 +02:00
TextMesh Pro feat: whole project restructuring 2024-04-01 23:06:39 +02:00
UI feat: whole project restructuring 2024-04-01 23:06:39 +02:00
_lib.meta Revert "fix: changing to log4uni, because of log4net issues in build versions" 2024-04-20 15:14:33 +02:00
Adaptive Performance.meta init: first prototype state 2023-12-24 22:43:42 +01:00
AudioResources.meta feat: whole project restructuring 2024-04-01 23:06:39 +02:00
DefaultPrefabObjects.asset feat: Added FishNet plugin to project and began implementing/testing online multiplayer 2024-04-18 20:24:22 +02:00
DefaultPrefabObjects.asset.meta feat: Added FishNet plugin to project and began implementing/testing online multiplayer 2024-04-18 20:24:22 +02:00
Editor.meta feat: Added FishNet plugin to project and began implementing/testing online multiplayer 2024-04-18 20:24:22 +02:00
FishNet.meta feat: Added FishNet plugin to project and began implementing/testing online multiplayer 2024-04-18 20:24:22 +02:00
FORGE3D Used.meta chore: added only the used resources from the Sci-Fi Forge3D asset pack 2024-05-05 17:36:07 +02:00
FORGE3D.meta chore: added only the used resources from the Sci-Fi Forge3D asset pack 2024-05-05 17:36:07 +02:00
Input System Settings.meta feat: whole project restructuring 2024-04-01 23:06:39 +02:00
Logging.meta feat: whole project restructuring 2024-04-01 23:06:39 +02:00
Materials.meta feat: lit transparent complex lit urp shader with wobble 2024-02-20 11:40:42 +01:00
Models.meta init: first prototype state 2023-12-24 22:43:42 +01:00
Plugins.meta feat: whole project restructuring 2024-04-01 23:06:39 +02:00
Prefabs.meta init: first prototype state 2023-12-24 22:43:42 +01:00
RenderingPipeline.meta feat: multiple ripples for nimble zone shader, boundary post processing glow 2024-02-22 00:21:32 +01:00
Scenes.meta init: first prototype state 2023-12-24 22:43:42 +01:00
ScriptedAssets.meta feat: whole project restructuring 2024-04-01 23:06:39 +02:00
Scripts.meta init: first prototype state 2023-12-24 22:43:42 +01:00
Shaders.meta feat: lit transparent complex lit urp shader with wobble 2024-02-20 11:40:42 +01:00
SkyBox Volume 2.meta init: first prototype state 2023-12-24 22:43:42 +01:00
SkySeries Freebie.meta feat: whole project restructuring 2024-04-01 23:06:39 +02:00
SlimUI.meta feat: whole project restructuring 2024-04-01 23:06:39 +02:00
StreamingAssets.meta fix: introduced assetbundles, instead of reading from folder 2024-04-18 20:23:17 +02:00
TextMesh Pro.meta init: first prototype state 2023-12-24 22:43:42 +01:00
UI.meta init: first prototype state 2023-12-24 22:43:42 +01:00