Space-Smash-Out/Assets/Scripts/Multiplayer/LobbyManager.cs

21 lines
290 B
C#

using UnityEngine;
public class LobbyManager : MonoBehaviour
{
#region Fields
private SSOLobby lobby;
#endregion
#region Init
private void Awake()
{
Locator.RegisterService<LobbyManager>(this);
}
public void InitClient(SSOLobby lobby)
{
this.lobby = lobby;
}
#endregion
}