%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &1000012373710316 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4000013254299758} - component: {fileID: 114000010440597776} - component: {fileID: 114000011490183758} m_Layer: 0 m_Name: ConstructorBase m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4000013254299758 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1000012373710316} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 15.32, y: -0.02, z: -1.4049954} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &114000010440597776 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1000012373710316} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 55ec09b2ff4372847a32336b7e14d239, type: 3} m_Name: m_EditorClassIdentifier: Breeches: [] Barrels: [] Base: {fileID: 0} Swivel: {fileID: 0} Mount: {fileID: 0} Head: {fileID: 0} turretIndex: 4 needUpdateListOfTemplates: 0 --- !u!114 &114000011490183758 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1000012373710316} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: e372740a20947eb4f8b6f67a70eee34d, type: 3} m_Name: m_EditorClassIdentifier: destroyIt: 0 Mount: {fileID: 0} Swivel: {fileID: 0} HeadingTrackingSpeed: 2 ElevationTrackingSpeed: 2 headingVetor: {x: 0, y: 0, z: 0} HeadingLimit: {x: 0, y: 0} ElevationLimit: {x: 0, y: 0} smoothControlling: 0 DebugDraw: 0 DebugTarget: {fileID: 0} Animators: []