# 1.0.5 * [Fix] Exception messages now has clickable source code links for Unity 2020+ versions # 1.0.4 * [Deploy] Now github actions not build release if no changes in source files detected * [Deploy] Now github actions not try upload new release if version of package not changed * [Update] Update log4net to 2.0.12 * [Fix] Remove all ASP, System.Web, Mutex and some OS related features from log4net for better compatibility with some Unity platforms * [Fix] All dll's now has better linker information for code stripping process # 1.0.3 * [Feature] log4net.editor and log4net.runtime files now supported as config files in default configurators # 1.0.2 * [Deploy] Add some lost meta files * [Info] Add author info # 1.0.1 * [Deploy] Add auto deployment # 1.0.0 * [Refactor] Rename project and all assemblies to match unity convention. * [WIP] Build folder now can be used as local package for unity. Package branch and publication in public npm repository still in progress. # 0.3.3 * [Fix] Silent crash of editor when start with non compiled scripts no longer happens. # 0.3.2 * [Add] Add context object as log event property. # 0.3.1 * [Fix] Infinity exception loops in editor start or recompile no longer happens. # 0.2.2 * [Fix] Change editor initialization algorithm. # 0.2.1 * [Feature] Exception stack trace now clickable in editor console. # 0.0.0 * Begin of journey =)