Commit Graph

8 Commits

Author SHA1 Message Date
b7653bdd05 feat: added some nice beats :D 2024-04-22 13:37:18 +02:00
4610120329 fix: match logic for rounds, hide HUD when in menu 2024-04-22 13:34:37 +02:00
f2d1fbfe5b fix: overlapping EventSystems for UI Canvases 2024-04-19 21:28:35 +02:00
3dbcb69b7f feat: added logic for multiple rounds and UI for rematch after completed match 2024-04-17 20:56:12 +02:00
a23b68cc51 feat: new ingame pause menu, with transition to main menu 2024-04-17 00:52:58 +02:00
965d369673 feat: can start in test mode instantly starting match, pause menu beginnings 2024-04-16 13:48:29 +02:00
Jakob Feldmann
cbfd16941c doc: Added and improved comments + project readme 2024-04-03 16:48:59 +02:00
64162cb4a1 feat: whole project restructuring
This can be seen as the initial state of the project after the released demo.

The changes include:
- New ship models
- Singleton manager structure to keep project scaleable in the future
     - Managing players, their settings, character choices, statistics, match setups, controls etc. in a separate decoupled scene
- Main menu with transitions to the arena scene
- Beginnings of a custom audio solution
- Logging with Log4Net

It is really a complete overhaul of the projects structure and management.
2024-04-01 23:06:39 +02:00