%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-2267058320971115879
MonoBehaviour:
  m_ObjectHideFlags: 11
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 0}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  version: 7
--- !u!21 &2100000
Material:
  serializedVersion: 8
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: URP PBR Ripples
  m_Shader: {fileID: 4800000, guid: 8a7f26cb4a0b4d446b2ca031d3ff37df, type: 3}
  m_Parent: {fileID: 0}
  m_ModifiedSerializedProperties: 0
  m_ValidKeywords:
  - _ALPHAPREMULTIPLY_ON
  - _MANUAL_RIPPLE
  - _OCCLUSIONMAP
  - _SPECULARHIGHLIGHTS_OFF
  - _SURFACE_TYPE_TRANSPARENT
  m_InvalidKeywords: []
  m_LightmapFlags: 4
  m_EnableInstancingVariants: 0
  m_DoubleSidedGI: 0
  m_CustomRenderQueue: -1
  stringTagMap: {}
  disabledShaderPasses:
  - DepthOnly
  - SHADOWCASTER
  m_LockedProperties: 
  m_SavedProperties:
    serializedVersion: 3
    m_TexEnvs:
    - _BaseMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _BumpMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _ClearCoatMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _DetailAlbedoMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _DetailMask:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _DetailNormalMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _EmissionMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _MainTex:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _MetallicGlossMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _MetallicSpecGlossMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _OcclusionMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _ParallaxMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _SpecGlossMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - unity_Lightmaps:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - unity_LightmapsInd:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - unity_ShadowMasks:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    m_Ints: []
    m_Floats:
    - _AlphaClip: 0
    - _AlphaTestToggle: 0
    - _AlphaToMask: 0
    - _Amplitude: 0
    - _Blend: 0
    - _BlendModePreserveSpecular: 1
    - _BlendOp: 0
    - _BumpScale: 5.41
    - _ClearCoat: 0
    - _ClearCoatMask: 1
    - _ClearCoatSmoothness: 0
    - _ControlTime: 0.06
    - _Cull: 2
    - _Cutoff: 0.43
    - _DetailAlbedoMapScale: 1
    - _DetailNormalMapScale: 1
    - _DstBlend: 10
    - _DstBlendAlpha: 10
    - _Emission: 0
    - _EnvironmentReflections: 1
    - _EnvironmentalReflections: 0
    - _Frequency: 155
    - _GlossMapScale: 0
    - _Glossiness: 0
    - _GlossyReflections: 0
    - _ImpactSpeed: 4.22
    - _ManualRipple: 1
    - _ManualRippleAmplitude: 0.1
    - _ManualRippleAnim: 0
    - _ManualRippleDensity: 15
    - _ManualRippleFrequency: 20
    - _ManualRippleRadius: 4
    - _MaxWaveDistortion: 1.13
    - _Metallic: 0.88
    - _MetallicSpecGlossMapToggle: 0
    - _MetallicSpecToggle: 0
    - _NormalMapToggle: 0
    - _OcclusionStrength: 1
    - _OcclusionToggle: 1
    - _Parallax: 0.005
    - _QueueOffset: 0
    - _ReceiveShadows: 1
    - _Smoothness: 0.906
    - _SmoothnessSource: 0
    - _SmoothnessTextureChannel: 1
    - _SpecularHighlights: 1
    - _SrcBlend: 1
    - _SrcBlendAlpha: 1
    - _Surface: 1
    - _WaveAmplitude: 0.08
    - _WaveBlend: 1.1
    - _WaveDensity: 20
    - _WaveFalloff: 1
    - _WaveFrequency: 50
    - _WaveProgress: 0.888
    - _WaveRadius: 2
    - _WaveSpeed: 1.6
    - _WorkflowMode: 1
    - _ZWrite: 0
    - _base_alpha: 0.5
    - _impact_amplitude: 6
    - _impact_anim: 0
    - _impact_blend: 0
    - _impact_density: 5
    - _impact_frequency: 5
    - _impact_radius: 1.1
    - _shield_color_brightness: 10
    - _shield_intensity: 2
    - _shield_pulse_amplitude: 1
    - _shield_pulse_blend: 1
    - _shield_pulse_density: 1
    - _shield_pulse_frequency: 1
    - _shield_pulse_radius: 1
    - _shield_size: 0
    m_Colors:
    - _BaseColor: {r: 0, g: 1, b: 0.029850721, a: 0.39607844}
    - _Color: {r: 1, g: 1, b: 1, a: 1}
    - _EmissionColor: {r: 4, g: 1.9433963, b: 1.9433963, a: 0}
    - _ImpactOrigin: {r: 1, g: 0, b: 0, a: 0}
    - _ManualRippleOrigin: {r: 1, g: 0, b: 0, a: 0}
    - _ModelOrigin: {r: 0, g: 0, b: 0, a: 0}
    - _SpecColor: {r: 0.990566, g: 0.990566, b: 0.990566, a: 1}
    - _WaveOrigin: {r: 1, g: 0, b: 0, a: 0}
    - _impact_origin: {r: 1, g: 0, b: 0, a: 1}
    - _rotation: {r: 0.1, g: 0, b: 0, a: 1}
    - _shield_color: {r: 0, g: 0, b: 1, a: 1}
  m_BuildTextureStacks: []
