Blobby/src/Actors/BlobbyCam.tscn

990 lines
27 KiB
Plaintext

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tracks/2/type = "value"
tracks/2/path = NodePath(".:drag_margin_right")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/imported = false
tracks/2/enabled = false
tracks/2/keys = {
"times": PoolRealArray( 0, 0.6 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 0,
"values": [ 0.2, 0.05 ]
}
[sub_resource type="Animation" id=16]
resource_name = "shiftingUp"
length = 0.6
tracks/0/type = "value"
tracks/0/path = NodePath(".:offset")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0, 0.6 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 0,
"values": [ Vector2( 0, 0 ), Vector2( 0, 0 ) ]
}
tracks/1/type = "value"
tracks/1/path = NodePath(".:limit_right")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = false
tracks/1/keys = {
"times": PoolRealArray( 0, 0.6 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 0,
"values": [ 10000000, 10000000 ]
}
tracks/2/type = "value"
tracks/2/path = NodePath(".:drag_margin_right")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/imported = false
tracks/2/enabled = false
tracks/2/keys = {
"times": PoolRealArray( 0, 0.6 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 0,
"values": [ 0.2, 0.05 ]
}
[sub_resource type="Animation" id=9]
resource_name = "Pulsing"
length = 3.33
loop = true
step = 0.05
tracks/0/type = "value"
tracks/0/path = NodePath("Emitter3:radius")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0, 1.65 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 0,
"values": [ 128, 256 ]
}
tracks/1/type = "value"
tracks/1/path = NodePath("Emitter4:radius")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0, 1.65 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 0,
"values": [ 128, 256 ]
}
tracks/2/type = "value"
tracks/2/path = NodePath("Emitter5:radius")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/keys = {
"times": PoolRealArray( 0, 1.65 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 0,
"values": [ 128, 256 ]
}
[sub_resource type="Animation" id=10]
length = 0.001
tracks/0/type = "value"
tracks/0/path = NodePath("Emitter3:radius")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ 128 ]
}
tracks/1/type = "value"
tracks/1/path = NodePath("Emitter4:radius")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ 128 ]
}
tracks/2/type = "value"
tracks/2/path = NodePath("Emitter5:radius")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ 128 ]
}
[sub_resource type="SpriteFrames" id=7]
animations = [ {
"frames": [ ExtResource( 10 ), ExtResource( 12 ), ExtResource( 11 ), ExtResource( 13 ), ExtResource( 14 ), ExtResource( 15 ), ExtResource( 19 ), ExtResource( 16 ), ExtResource( 17 ), ExtResource( 20 ), ExtResource( 18 ), ExtResource( 21 ), ExtResource( 22 ), ExtResource( 23 ) ],
"loop": true,
"name": "default",
"speed": 5.0
} ]
[sub_resource type="SpriteFrames" id=8]
animations = [ {
"frames": [ ExtResource( 36 ), ExtResource( 28 ), ExtResource( 35 ), ExtResource( 29 ), ExtResource( 26 ), ExtResource( 27 ), ExtResource( 31 ), ExtResource( 24 ), ExtResource( 33 ), ExtResource( 25 ), ExtResource( 30 ), ExtResource( 37 ), ExtResource( 32 ), ExtResource( 34 ) ],
"loop": true,
"name": "default",
"speed": 5.0
} ]
[node name="BlobbyCam" type="Camera2D"]
material = ExtResource( 38 )
z_index = 3
rotating = true
current = true
zoom = Vector2( 0.75, 0.75 )
drag_margin_h_enabled = true
drag_margin_v_enabled = true
drag_margin_left = 0.08
drag_margin_top = 0.16
drag_margin_right = 0.08
drag_margin_bottom = 0.16
editor_draw_drag_margin = true
script = ExtResource( 1 )
[node name="CameraAnimationPlayer" type="AnimationPlayer" parent="."]
anims/RESET = SubResource( 5 )
anims/deathCam = SubResource( 6 )
anims/deathCamJustZoom = SubResource( 15 )
anims/deathCamLateRotation = SubResource( 14 )
anims/shiftingCenter = SubResource( 11 )
anims/shiftingLeft = SubResource( 12 )
anims/shiftingRight = SubResource( 13 )
anims/shiftingUp = SubResource( 16 )
[node name="LightAnimationPlayer" type="AnimationPlayer" parent="."]
root_node = NodePath("../ParallaxBackground/ParallaxLayer4")
anims/Pulsing = SubResource( 9 )
anims/RESET = SubResource( 10 )
[node name="ParallaxBackground" type="ParallaxBackground" parent="."]
layer = -2
[node name="ParallaxLayer" type="ParallaxLayer" parent="ParallaxBackground"]
z_index = -1
motion_scale = Vector2( 0, 0 )
[node name="Sprite" type="Sprite" parent="ParallaxBackground/ParallaxLayer"]
z_index = -1
texture = ExtResource( 4 )
[node name="Sprite2" type="Sprite" parent="ParallaxBackground/ParallaxLayer"]
[node name="ParallaxLayer2" type="ParallaxLayer" parent="ParallaxBackground"]
z_index = -1
motion_scale = Vector2( 0, 0 )
[node name="Sprite" type="Sprite" parent="ParallaxBackground/ParallaxLayer2"]
visible = false
z_index = -1
texture = ExtResource( 3 )
[node name="ParallaxLayer3" type="ParallaxLayer" parent="ParallaxBackground"]
z_index = -1
motion_scale = Vector2( 0.001, 0.001 )
[node name="Sprite" type="Sprite" parent="ParallaxBackground/ParallaxLayer3"]
visible = false
z_index = -1
texture = ExtResource( 2 )
[node name="ParallaxLayer4" type="ParallaxLayer" parent="ParallaxBackground"]
motion_scale = Vector2( 0.01, 0.01 )
[node name="Sprite" type="Sprite" parent="ParallaxBackground/ParallaxLayer4"]
material = ExtResource( 38 )
z_index = -1
texture = ExtResource( 5 )
[node name="Emitter3" type="Sprite" parent="ParallaxBackground/ParallaxLayer4" groups=["light"]]
visible = false
position = Vector2( -154, 14 )
texture = ExtResource( 40 )
script = ExtResource( 39 )
color = Color( 1, 0, 0, 0.615686 )
[node name="Emitter4" type="Sprite" parent="ParallaxBackground/ParallaxLayer4" groups=["light"]]
visible = false
position = Vector2( 1, 14 )
texture = ExtResource( 40 )
script = ExtResource( 39 )
color = Color( 1, 0, 0, 0.615686 )
[node name="Emitter5" type="Sprite" parent="ParallaxBackground/ParallaxLayer4" groups=["light"]]
visible = false
position = Vector2( 154, 14 )
texture = ExtResource( 40 )
script = ExtResource( 39 )
color = Color( 1, 0, 0, 0.615686 )
[node name="Sprite2" type="Sprite" parent="ParallaxBackground/ParallaxLayer4"]
material = ExtResource( 38 )
texture = ExtResource( 6 )
[node name="ParallaxLayer5" type="ParallaxLayer" parent="ParallaxBackground"]
visible = false
motion_scale = Vector2( 0.05, 0.05 )
[node name="Sprite" type="Sprite" parent="ParallaxBackground/ParallaxLayer5"]
z_index = -1
texture = ExtResource( 9 )
[node name="Sprite2" type="Sprite" parent="ParallaxBackground/ParallaxLayer5"]
z_index = -1
texture = ExtResource( 7 )
[node name="Sprite3" type="Sprite" parent="ParallaxBackground/ParallaxLayer5"]
z_index = -1
texture = ExtResource( 8 )
[node name="Sprite4" type="Sprite" parent="ParallaxBackground/ParallaxLayer5"]
visible = false
z_index = -1
texture = ExtResource( 8 )
[node name="AnimatedSprite" type="AnimatedSprite" parent="ParallaxBackground/ParallaxLayer5"]
visible = false
frames = SubResource( 7 )
frame = 13
playing = true
[node name="AnimatedSprite2" type="AnimatedSprite" parent="ParallaxBackground/ParallaxLayer5"]
frames = SubResource( 8 )
frame = 4
playing = true