11 lines
281 B
GDScript
11 lines
281 B
GDScript
tool
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extends Button
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export(String, FILE) var next_scene_path: = ""
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func _on_button_up() -> void:
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get_tree().change_scene(next_scene_path)
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func _get_configuration_warning() -> String:
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return "next_scene_path must be set for the button to work" if next_scene_path == "" else ""
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