2D Platformer game project to explore movement physics and game design basics.
The spring is a Node2D with it's self contained physics. It manipulates the vertical velocities of parents of areas that come in contact with it, based on their current velocities and masses. |
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| .vscode | ||
| assets | ||
| src | ||
| .gitignore | ||
| default_env.tres | ||
| icon.png | ||
| icon.png.import | ||
| project.godot | ||
| readme.md | ||
2D Platformer for exploring game development basics and movement physics