2D Platformer game project to explore movement physics and game design basics.
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Jakob Feldmann 38c61eefd6 Fixed Main Menu with level select, new Tile Sizes & assets
Main change is the fixed main menu

The other changes include newly added resources, like
the new ground tile and blobby animations/designs

I also experimented with the display size and camera

To adapt to the new Blobby design, the default tile size was changed
to 24x24
2022-06-25 14:27:12 +02:00
.vscode Fixed spring impact registration, camera tilemap limit 2022-06-19 18:12:29 +02:00
assets Fixed Main Menu with level select, new Tile Sizes & assets 2022-06-25 14:27:12 +02:00
src Fixed Main Menu with level select, new Tile Sizes & assets 2022-06-25 14:27:12 +02:00
.gitignore Fixed spring impact registration, camera tilemap limit 2022-06-19 18:12:29 +02:00
default_env.tres Result of the GDQuest Tutorial 2020-08-06 10:40:10 +02:00
icon.png Result of the GDQuest Tutorial 2020-08-06 10:40:10 +02:00
icon.png.import New blobby character, overhauled project structure 2022-05-16 12:46:06 +02:00
project.godot Fixed Main Menu with level select, new Tile Sizes & assets 2022-06-25 14:27:12 +02:00
readme.md Gitignore and readme 2022-05-17 20:56:11 +02:00

2D Platformer for exploring game development basics and movement physics