2D Platformer game project to explore movement physics and game design basics.
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Jakob Feldmann 35b525dff9 Improved Rope behaviour
The rope now spawns with the appropriate
length for the movement radius of the frog.
This is also  true for the death rope respawn.
Looks nice :)
2023-01-10 15:04:11 +01:00
assets Unoccluded lighting shader 2022-12-17 20:21:00 +01:00
src Improved Rope behaviour 2023-01-10 15:04:11 +01:00
.gitignore First level prototype, fixed inair movement 2022-06-27 22:39:55 +02:00
default_env.tres Result of the GDQuest Tutorial 2020-08-06 10:40:10 +02:00
icon.png Result of the GDQuest Tutorial 2020-08-06 10:40:10 +02:00
icon.png.import New blobby character, overhauled project structure 2022-05-16 12:46:06 +02:00
project.godot Frog with simple rope 2023-01-02 23:47:07 +01:00
readme.md Gitignore and readme 2022-05-17 20:56:11 +02:00

2D Platformer for exploring game development basics and movement physics