Blobby/src/Levels/LevelTemplate.tscn

114 lines
9.3 KiB
Plaintext

[gd_scene load_steps=13 format=2]
[ext_resource path="res://src/Actors/Blobby/Blobby.tscn" type="PackedScene" id=1]
[ext_resource path="res://assets/meta/tileset.png" type="Texture" id=2]
[ext_resource path="res://src/Actors/Enemy/Enemy.tscn" type="PackedScene" id=3]
[ext_resource path="res://assets/environment/background/background.png" type="Texture" id=4]
[ext_resource path="res://src/NeutralObjects/Coin.tscn" type="PackedScene" id=5]
[ext_resource path="res://src/UserInterface/Buttons/UserInterface.tscn" type="PackedScene" id=6]
[ext_resource path="res://src/UserInterface/Portal.tscn" type="PackedScene" id=7]
[ext_resource path="res://src/UserInterface/Screens/LevelEndScreen.tscn" type="PackedScene" id=8]
[ext_resource path="res://assets/meta/tileset.tres" type="TileSet" id=9]
[sub_resource type="ConvexPolygonShape2D" id=1]
points = PoolVector2Array( 0, 0, 80, 0, 80, 80, 0, 80 )
[sub_resource type="TileSet" id=2]
0/name = "tileset.png 0"
0/texture = ExtResource( 2 )
0/tex_offset = Vector2( 0, 0 )
0/modulate = Color( 1, 1, 1, 1 )
0/region = Rect2( 0, 0, 80, 80 )
0/tile_mode = 0
0/occluder_offset = Vector2( 0, 0 )
0/navigation_offset = Vector2( 0, 0 )
0/shape_offset = Vector2( 0, 0 )
0/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
0/shape = SubResource( 1 )
0/shape_one_way = false
0/shape_one_way_margin = 1.0
0/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 1 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
} ]
0/z_index = 0
[sub_resource type="PackedScene" id=3]
_bundled = {
"conn_count": 0,
"conns": PoolIntArray( ),
"editable_instances": [ NodePath("Blobby"), NodePath("Coin") ],
"names": PoolStringArray( "Level03", "Node2D", "UserInterface", "CanvasLayer", "UserInterface", "BackgroundLayer", "CanvasLayer", "layer", "background", "TextureRect", "anchor_right", "anchor_bottom", "margin_right", "texture", "expand", "stretch_mode", "__meta__", "TileMap", "TileMap", "tile_set", "cell_size", "collision_layer", "collision_mask", "format", "tile_data", "Blobby", "position", "player", "position", "CollisionShape2D", "position", "Camera2D", "position", "limit_top", "limit_right", "limit_bottom", "drag_margin_h_enabled", "smoothing_enabled", "editor_draw_limits", "EnemyDetector", "position", "CollisionShape2D", "position", "Enemy", "position", "Coin", "position", "coin", "position", "CollisionShape2D", "position", "Coin2", "position", "Portal", "position", "next_scene" ),
"node_count": 18,
"node_paths": [ NodePath("."), NodePath("./UserInterface"), NodePath("."), NodePath("./BackgroundLayer"), NodePath("."), NodePath("."), NodePath("./Blobby"), NodePath("./Blobby"), NodePath("./Blobby"), NodePath("./Blobby"), NodePath("./Blobby/EnemyDetector"), NodePath("."), NodePath("."), NodePath("./Coin"), NodePath("./Coin"), NodePath("."), NodePath(".") ],
"nodes": PoolIntArray( -1, -1, 1, 0, -1, 0, 0, 1073741824, 0, 3, 2, -1, 0, 0, 1073741825, 0, 2147483647, 4, 0, 0, 0, 1073741826, 0, 6, 5, -1, 1, 7, 1, 0, 1073741827, 0, 9, 8, -1, 7, 10, 2, 11, 3, 12, 4, 13, 5, 14, 6, 15, 7, 16, 8, 0, 1073741828, 0, 18, 17, -1, 6, 19, 9, 20, 10, 21, 11, 22, 12, 23, 13, 24, 14, 0, 1073741829, 0, 2147483647, 25, 15, 1, 26, 16, 0, 1073741830, -1, 2147483647, 262171, -1, 1, 28, 17, 0, 1073741831, -1, 2147483647, 524317, -1, 1, 30, 18, 0, 1073741832, -1, 2147483647, 786463, -1, 7, 32, 19, 33, 20, 34, 21, 35, 22, 36, 23, 37, 24, 38, 25, 0, 1073741833, -1, 2147483647, 1048615, -1, 1, 40, 26, 0, 1073741834, -1, 2147483647, 262185, -1, 1, 42, 27, 0, 1073741835, 0, 2147483647, 43, 28, 1, 44, 29, 0, 1073741836, 0, 2147483647, 45, 30, 1, 46, 31, 0, 1073741837, -1, 2147483647, 262191, -1, 1, 48, 32, 0, 1073741838, -1, 2147483647, 524337, -1, 1, 50, 33, 0, 1073741839, 0, 2147483647, 51, 34, 1, 52, 35, 0, 1073741840, 0, 2147483647, 53, 36, 2, 54, 37, 55, 38, 0 ),
"variants": [ ExtResource( 6 ), -1, 1.016, 1.0, -0.384033, ExtResource( 4 ), true, 1, {
"_edit_use_anchors_": false
}, ExtResource( 9 ), Vector2( 80, 80 ), 8, 0, 1, PoolIntArray( -1048576, 0, 0, -1048564, 0, 0, -983040, 0, 0, -983028, 0, 0, -917504, 0, 0, -917492, 0, 0, -851968, 0, 0, -851956, 0, 0, -786432, 0, 0, -786420, 0, 0, -720896, 0, 0, -720884, 0, 0, -655360, 0, 0, -655348, 0, 0, -589824, 0, 0, -589812, 0, 0, -524288, 0, 0, -524276, 0, 0, -458752, 0, 0, -458740, 0, 0, -393216, 0, 0, -393215, 0, 0, -393214, 0, 0, -393213, 0, 0, -393204, 0, 0, -327680, 0, 0, -327668, 0, 0, -262144, 0, 0, -262132, 0, 0, -196608, 0, 0, -196607, 0, 0, -196606, 0, 0, -196605, 0, 0, -196596, 0, 0, -131072, 0, 0, -131060, 0, 0, -65536, 0, 0, -65524, 0, 0, 0, 0, 0, 3, 0, 0, 4, 0, 0, 5, 0, 0, 12, 0, 0, 65536, 0, 0, 65544, 0, 0, 65548, 0, 0, 131072, 0, 0, 131084, 0, 0, 196608, 0, 0, 196620, 0, 0, 262144, 0, 0, 262149, 0, 0, 262154, 0, 0, 262155, 0, 0, 262156, 0, 0, 327680, 0, 0, 327681, 0, 0, 327692, 0, 0, 393216, 0, 0, 393228, 0, 0, 458752, 0, 0, 458753, 0, 0, 458754, 0, 0, 458755, 0, 0, 458756, 0, 0, 458757, 0, 0, 458758, 0, 0, 458759, 0, 0, 458760, 0, 0, 458761, 0, 0, 458762, 0, 0, 458763, 0, 0, 458764, 0, 0, 524288, 0, 0, 524289, 0, 0, 524290, 0, 0, 524291, 0, 0, 524292, 0, 0, 524293, 0, 0, 524294, 0, 0, 524295, 0, 0, 524296, 0, 0, 524297, 0, 0, 524298, 0, 0, 524299, 0, 0, 524300, 0, 0, 589824, 0, 0, 589825, 0, 0, 589826, 0, 0, 589827, 0, 0, 589828, 0, 0, 589829, 0, 0, 589830, 0, 0, 589831, 0, 0, 589832, 0, 0, 589833, 0, 0, 589834, 0, 0, 589835, 0, 0, 589836, 0, 0 ), ExtResource( 1 ), Vector2( 131, 560 ), Vector2( 0, -32 ), Vector2( 0.224487, -32.0436 ), Vector2( 390.714, -75 ), -10000, 1040, 700, false, false, true, Vector2( 14.6832, -44.0497 ), Vector2( -15.3507, 14.3845 ), ExtResource( 3 ), Vector2( 715.5, 560 ), ExtResource( 5 ), Vector2( 592, 352 ), Vector2( 0, 3 ), Vector2( 0, 3 ), ExtResource( 5 ), Vector2( 749, 274 ), ExtResource( 7 ), Vector2( 130.332, -461.479 ), ExtResource( 8 ) ],
"version": 2
}
[node name="LevelTemplate" type="Node2D"]
__meta__ = {
"_edit_horizontal_guides_": [ 464.0 ],
"_edit_vertical_guides_": [ 2880.0 ]
}
[node name="CanvasLayer" type="CanvasLayer" parent="."]
layer = -1
[node name="background" type="TextureRect" parent="CanvasLayer"]
anchor_right = 1.0
anchor_bottom = 1.0
margin_bottom = 76.0
texture = ExtResource( 4 )
expand = true
stretch_mode = 1
__meta__ = {
"_edit_use_anchors_": false
}
[node name="TileMap" type="TileMap" parent="."]
tile_set = SubResource( 2 )
cell_size = Vector2( 80, 80 )
collision_layer = 8
collision_mask = 0
format = 1
tile_data = PoolIntArray( 0, 0, 0, 34, 0, 0, 35, 0, 0, 65536, 0, 0, 65570, 0, 0, 65571, 0, 0, 131072, 0, 0, 131106, 0, 0, 131107, 0, 0, 196608, 0, 0, 196613, 0, 0, 196614, 0, 0, 196619, 0, 0, 196620, 0, 0, 196623, 0, 0, 196627, 0, 0, 196628, 0, 0, 196629, 0, 0, 196634, 0, 0, 196635, 0, 0, 196636, 0, 0, 196642, 0, 0, 196643, 0, 0, 262144, 0, 0, 262145, 0, 0, 262146, 0, 0, 262177, 0, 0, 262178, 0, 0, 262179, 0, 0, 327680, 0, 0, 327712, 0, 0, 327713, 0, 0, 327714, 0, 0, 327715, 0, 0, 393216, 0, 0, 393247, 0, 0, 393248, 0, 0, 393249, 0, 0, 393250, 0, 0, 393251, 0, 0, 458752, 0, 0, 458753, 0, 0, 458754, 0, 0, 458755, 0, 0, 458756, 0, 0, 458757, 0, 0, 458758, 0, 0, 458759, 0, 0, 458760, 0, 0, 458761, 0, 0, 458762, 0, 0, 458763, 0, 0, 458764, 0, 0, 458765, 0, 0, 458766, 0, 0, 458767, 0, 0, 458768, 0, 0, 458769, 0, 0, 458770, 0, 0, 458771, 0, 0, 458772, 0, 0, 458773, 0, 0, 458774, 0, 0, 458775, 0, 0, 458776, 0, 0, 458777, 0, 0, 458778, 0, 0, 458779, 0, 0, 458780, 0, 0, 458781, 0, 0, 458782, 0, 0, 458783, 0, 0, 458784, 0, 0, 458785, 0, 0, 458786, 0, 0, 458787, 0, 0, 524288, 0, 0, 524289, 0, 0, 524290, 0, 0, 524291, 0, 0, 524292, 0, 0, 524293, 0, 0, 524294, 0, 0, 524295, 0, 0, 524296, 0, 0, 524297, 0, 0, 524298, 0, 0, 524299, 0, 0, 524300, 0, 0, 524301, 0, 0, 524302, 0, 0, 524303, 0, 0, 524304, 0, 0, 524305, 0, 0, 524306, 0, 0, 524307, 0, 0, 524308, 0, 0, 524309, 0, 0, 524310, 0, 0, 524311, 0, 0, 524312, 0, 0, 524313, 0, 0, 524314, 0, 0, 524315, 0, 0, 524316, 0, 0, 524317, 0, 0, 524318, 0, 0, 524319, 0, 0, 524320, 0, 0, 524321, 0, 0, 524322, 0, 0, 524323, 0, 0, 589824, 0, 0, 589825, 0, 0, 589826, 0, 0, 589827, 0, 0, 589828, 0, 0, 589829, 0, 0, 589830, 0, 0, 589831, 0, 0, 589832, 0, 0, 589833, 0, 0, 589834, 0, 0, 589835, 0, 0, 589836, 0, 0, 589837, 0, 0, 589838, 0, 0, 589839, 0, 0, 589840, 0, 0, 589841, 0, 0, 589842, 0, 0, 589843, 0, 0, 589844, 0, 0, 589845, 0, 0, 589846, 0, 0, 589847, 0, 0, 589848, 0, 0, 589849, 0, 0, 589850, 0, 0, 589851, 0, 0, 589852, 0, 0, 589853, 0, 0, 589854, 0, 0, 589855, 0, 0, 589856, 0, 0, 589857, 0, 0, 589858, 0, 0, 589859, 0, 0 )
[node name="Blobby" parent="." instance=ExtResource( 1 )]
position = Vector2( 131, 560 )
[node name="Camera2D" parent="Blobby" index="2"]
limit_top = 100000000
limit_right = 2826
limit_bottom = 1410065408
[node name="CollisionShape2D" parent="Blobby/EnemyDetector" index="0"]
position = Vector2( 0.280624, -31.3723 )
[node name="Enemy" parent="." instance=ExtResource( 3 )]
position = Vector2( 2174, 560 )
[node name="Coin" parent="." instance=ExtResource( 5 )]
position = Vector2( 1161, 276 )
[node name="coin" parent="Coin" index="0"]
position = Vector2( 0, -2.76055 )
[node name="CollisionShape2D" parent="Coin" index="1"]
position = Vector2( 0, -2.83396 )
[node name="Coin2" parent="." instance=ExtResource( 5 )]
position = Vector2( 445, 199 )
[node name="Portal" parent="." instance=ExtResource( 7 )]
position = Vector2( 131, 339 )
next_scene = SubResource( 3 )
[editable path="Blobby"]
[editable path="Coin"]