Blobby/src/Utilities/SignalManager.gd

17 lines
350 B
GDScript

extends Node
signal level_loaded()
signal terminal_activated()
signal getback_timer_up()
signal currency_updated()
signal kills_updated()
signal frees_updated()
signal player_died()
signal level_completed()
signal power_up_collected(kind)
signal got_stomped()
signal unlocked(key)
func _on_Timer_timeout() -> void:
emit_signal("getback_timer_up")