[gd_scene load_steps=12 format=2] [ext_resource path="res://src/Actors/Blobby/Blobby.tscn" type="PackedScene" id=1] [ext_resource path="res://assets/environment/blocks/Basic stone block.png" type="Texture" id=2] [ext_resource path="res://src/Contraptions/Platform/Spring.tscn" type="PackedScene" id=3] [ext_resource path="res://src/Environment/Background.tscn" type="PackedScene" id=4] [ext_resource path="res://src/Contraptions/Platform/Track.tscn" type="PackedScene" id=5] [ext_resource path="res://src/HarmfulObjects/Bullet.tscn" type="PackedScene" id=6] [ext_resource path="res://src/UserInterface/Buttons/UI.tscn" type="PackedScene" id=7] [sub_resource type="NavigationPolygon" id=1] vertices = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) polygons = [ PoolIntArray( 0, 1, 2, 3 ) ] [sub_resource type="OccluderPolygon2D" id=2] polygon = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) [sub_resource type="ConvexPolygonShape2D" id=3] points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) [sub_resource type="TileSet" id=4] 0/name = "Basic stone block.png 0" 0/texture = ExtResource( 2 ) 0/tex_offset = Vector2( 0, 0 ) 0/modulate = Color( 1, 1, 1, 1 ) 0/region = Rect2( 0, 0, 16, 16 ) 0/tile_mode = 0 0/occluder_offset = Vector2( 0, 0 ) 0/occluder = SubResource( 2 ) 0/navigation_offset = Vector2( 0, 0 ) 0/navigation = SubResource( 1 ) 0/shape_offset = Vector2( 0, 0 ) 0/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) 0/shape = SubResource( 3 ) 0/shape_one_way = false 0/shape_one_way_margin = 1.0 0/shapes = [ { "autotile_coord": Vector2( 0, 0 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 3 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) } ] 0/z_index = 0 [node name="LevelTemplate" type="Node2D"] __meta__ = { "_edit_horizontal_guides_": [ 464.0 ], "_edit_vertical_guides_": [ 2880.0 ] } [node name="UserInterface" parent="." instance=ExtResource( 7 )] [node name="Simple Background" parent="." instance=ExtResource( 4 )] layer = -1 [node name="TileMap" type="TileMap" parent="."] tile_set = SubResource( 4 ) cell_size = Vector2( 16, 16 ) cell_quadrant_size = 32 cell_custom_transform = Transform2D( 16, 0, 0, 16, 0, 0 ) collision_layer = 8 collision_mask = 2147483648 format = 1 tile_data = PoolIntArray( 0, 0, 0, 1, 0, 0, 2, 0, 0, 3, 0, 0, 4, 0, 0, 5, 0, 0, 6, 0, 0, 7, 0, 0, 8, 0, 0, 9, 0, 0, 10, 0, 0, 11, 0, 0, 12, 0, 0, 13, 0, 0, 14, 0, 0, 15, 0, 0, 16, 0, 0, 17, 0, 0, 18, 0, 0, 19, 0, 0, 20, 0, 0, 21, 0, 0, 22, 0, 0, 23, 0, 0, 24, 0, 0, 25, 0, 0, 26, 0, 0, 27, 0, 0, 28, 0, 0, 29, 0, 0, 30, 0, 0, 31, 0, 0, 32, 0, 0, 33, 0, 0, 34, 0, 0, 35, 0, 0, 36, 0, 0, 37, 0, 0, 38, 0, 0, 39, 0, 0, 40, 0, 0, 41, 0, 0, 42, 0, 0, 43, 0, 0, 44, 0, 0, 45, 0, 0, 46, 0, 0, 47, 0, 0, 48, 0, 0, 49, 0, 0, 50, 0, 0, 51, 0, 0, 52, 0, 0, 53, 0, 0, 54, 0, 0, 55, 0, 0, 56, 0, 0, 57, 0, 0, 58, 0, 0, 59, 0, 0, 60, 0, 0, 65536, 0, 0, 65596, 0, 0, 131072, 0, 0, 131132, 0, 0, 196608, 0, 0, 196668, 0, 0, 262144, 0, 0, 262204, 0, 0, 327680, 0, 0, 327740, 0, 0, 393216, 0, 0, 393276, 0, 0, 458752, 0, 0, 458812, 0, 0, 524288, 0, 0, 524348, 0, 0, 589824, 0, 0, 589884, 0, 0, 655360, 0, 0, 655420, 0, 0, 720896, 0, 0, 720956, 0, 0, 786432, 0, 0, 786492, 0, 0, 851968, 0, 0, 852028, 0, 0, 917504, 0, 0, 917564, 0, 0, 983040, 0, 0, 983100, 0, 0, 1048576, 0, 0, 1048636, 0, 0, 1114112, 0, 0, 1114172, 0, 0, 1179648, 0, 0, 1179708, 0, 0, 1245184, 0, 0, 1245244, 0, 0, 1310720, 0, 0, 1310780, 0, 0, 1376256, 0, 0, 1376316, 0, 0, 1441792, 0, 0, 1441852, 0, 0, 1507328, 0, 0, 1507388, 0, 0, 1572864, 0, 0, 1572924, 0, 0, 1638400, 0, 0, 1638460, 0, 0, 1703936, 0, 0, 1703996, 0, 0, 1769472, 0, 0, 1769532, 0, 0, 1835008, 0, 0, 1835068, 0, 0, 1900544, 0, 0, 1900604, 0, 0, 1966080, 0, 0, 1966140, 0, 0, 2031616, 0, 0, 2031676, 0, 0, 2097152, 0, 0, 2097212, 0, 0, 2162688, 0, 0, 2162748, 0, 0, 2228224, 0, 0, 2228284, 0, 0, 2293760, 0, 0, 2293820, 0, 0, 2359296, 0, 0, 2359356, 0, 0, 2424832, 0, 0, 2424892, 0, 0, 2490368, 0, 0, 2490428, 0, 0, 2555904, 0, 0, 2555905, 0, 0, 2555906, 0, 0, 2555907, 0, 0, 2555908, 0, 0, 2555909, 0, 0, 2555910, 0, 0, 2555911, 0, 0, 2555912, 0, 0, 2555913, 0, 0, 2555914, 0, 0, 2555915, 0, 0, 2555916, 0, 0, 2555917, 0, 0, 2555918, 0, 0, 2555919, 0, 0, 2555920, 0, 0, 2555921, 0, 0, 2555922, 0, 0, 2555923, 0, 0, 2555924, 0, 0, 2555925, 0, 0, 2555926, 0, 0, 2555927, 0, 0, 2555928, 0, 0, 2555929, 0, 0, 2555930, 0, 0, 2555931, 0, 0, 2555932, 0, 0, 2555933, 0, 0, 2555934, 0, 0, 2555935, 0, 0, 2555936, 0, 0, 2555937, 0, 0, 2555938, 0, 0, 2555939, 0, 0, 2555940, 0, 0, 2555941, 0, 0, 2555942, 0, 0, 2555943, 0, 0, 2555944, 0, 0, 2555945, 0, 0, 2555946, 0, 0, 2555947, 0, 0, 2555948, 0, 0, 2555949, 0, 0, 2555950, 0, 0, 2555951, 0, 0, 2555952, 0, 0, 2555953, 0, 0, 2555954, 0, 0, 2555955, 0, 0, 2555956, 0, 0, 2555957, 0, 0, 2555958, 0, 0, 2555959, 0, 0, 2555960, 0, 0, 2555961, 0, 0, 2555962, 0, 0, 2555963, 0, 0, 2555964, 0, 0 ) [node name="Blobby" parent="." instance=ExtResource( 1 )] position = Vector2( 50.7867, 604.063 ) [node name="Spring4" parent="." instance=ExtResource( 3 )] position = Vector2( 331.785, 601.665 ) scale = Vector2( 1.88002, 1 ) [node name="Track" parent="." instance=ExtResource( 5 )] position = Vector2( 422.501, 601.665 ) scale = Vector2( 2.83999, 0.56 ) [node name="KinematicBody2D" parent="Track" index="0"] position = Vector2( 8, 0 ) [node name="Bullet" parent="." instance=ExtResource( 6 )] position = Vector2( 237.856, 601.801 ) [editable path="Spring4"] [editable path="Track"]