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25845bfc99
feat: vorläufig funktionierendes Controlls menu
Jakob Feldmann
2023-05-29 19:41:37 +0200
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ec5c67930c
feat: proto Input Menu, Savefile mit Resource erstellt
Jakob Feldmann
2023-05-28 20:11:11 +0200
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17996edf36
Feat: Level Order, Removing Savepoints on finish
Jakob Feldmann
2023-05-19 16:39:09 +0200
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ecc09542d4
feat: level 3, test sounds, better tiles
Jakob Feldmann
2023-05-16 20:58:45 +0200
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79f674dea3
feat: Leash art, hitbox fixes, faster grass, level tweaks
Jakob Feldmann
2023-05-02 16:58:07 +0200
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76a13a83dc
feat: gates, cam margin fix, new levels, death anim choices etc. :"D
Jakob Feldmann
2023-05-02 00:18:31 +0200
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307399349c
fix: made air accel, velocity dependence tunable
Jakob Feldmann
2023-04-25 22:04:19 +0200
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0d052e8f5c
feat: Gate blocks with button, refined jump accel
Jakob Feldmann
2023-04-25 21:56:50 +0200
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fbb7404416
fix: "better" shader for orb border
Jakob Feldmann
2023-04-24 14:00:44 +0200
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fcd22e44f7
feat,fix: better particle anims, jump point particles
Jakob Feldmann
2023-04-24 12:04:38 +0200
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6a5bd5f830
balance, fix: more in jump accel, froggy behavior fixes
Jakob Feldmann
2023-04-24 00:06:59 +0200
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f6bc1e7895
fix: Camera clips through levelwalls even less
Jakob Feldmann
2023-04-18 23:02:36 +0200
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aeacd9d059
feat: Major Camera Fix & look up and down
Jakob Feldmann
2023-04-18 22:35:25 +0200
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34e1427334
fix: flyer AI tweaked to be less unsure, higher default jumps
Jakob Feldmann
2023-04-16 23:50:11 +0200
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73b6f64f8e
fix: Adjusted the stomping mechanic
Jakob Feldmann
2023-04-16 23:32:28 +0200
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650b71e289
fix: Coyote Time and Jump Buffering
Jakob Feldmann
2023-04-16 17:02:29 +0200
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47775b2b27
feat: simple flag shader, rudimentary save points
Jakob Feldmann
2023-04-16 15:34:11 +0200
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3c2119a57d
feat: New Frog Free Button, More Air Movement
Jakob Feldmann
2023-04-11 15:07:51 +0200
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4fd7452f94
fix: tweaked AnimationTree for Blobby
Jakob Feldmann
2023-04-10 17:51:57 +0200
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77b6ca3b7b
feat: Flag & Button art, Grass FPS, State times, falling test level
Jakob Feldmann
2023-04-10 17:05:52 +0200
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a1f7b700ae
Level 3
Jakob Feldmann
2023-04-06 18:15:17 +0200
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c2cea0a0e3
fix: Pitfall death no animations
Jakob Feldmann
2023-04-06 16:13:27 +0200
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1533e94fa2
fix: Frogs avoiding pits, Frog leash spawning on level load
Jakob Feldmann
2023-04-06 15:54:07 +0200
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d3838a21fb
New Level Design Tests
Jakob Feldmann
2023-04-05 19:28:30 +0200
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3fd696d988
fix: reworked stomping mechanic
Jakob Feldmann
2023-04-04 20:42:16 +0200
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403750a9b0
fix for last commit: stomping restored
Jakob Feldmann
2023-04-04 16:46:25 +0200
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4238855751
Many added feats:
Jakob Feldmann
2023-04-04 16:45:38 +0200
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349e8b332b
Testing Death Animations and Shaders
Jakob Feldmann
2023-03-15 21:00:48 +0100
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3ef7f40cae
Shield Vending Prop, Frog Jumpheight fix, Demo Setup
Jakob Feldmann
2023-03-15 00:25:04 +0100
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96fe70fefc
Elevator Button reagiert auf "E"
Jakob Feldmann
2023-03-14 16:36:27 +0100
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d725970539
Small fixes
Jakob Feldmann
2023-03-14 15:14:10 +0100
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156a28cb88
Besserer Flyer sprite
Jakob Feldmann
2023-03-14 15:06:28 +0100
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5e502e5c87
Flyer angepasst, kein stomp
Jakob Feldmann
2023-03-14 14:55:18 +0100
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ccb013d93c
Global Achievement State
Jakob Feldmann
2023-03-14 14:51:59 +0100
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e0fa4e24d4
Fetzi die lustige Landmine
Jakob Feldmann
2023-03-13 22:07:40 +0100
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7ca590b90e
Fixed Wallslide Detection
Jakob Feldmann
2023-03-13 19:03:29 +0100
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1fd9f6b690
Frogs compatible with springs
Jakob Feldmann
2023-03-13 18:49:22 +0100
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d5197ea39e
Überholtes Management Level State und Signals
Jakob Feldmann
2023-03-12 22:45:00 +0100
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2062e84d09
Third Level
Jakob Feldmann
2023-03-07 19:09:34 +0100
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068c86796f
Iridescent Bubble Shield, Flyer Prototype Art
Jakob Feldmann
2023-03-07 18:42:30 +0100
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2d3d0355d5
Artwork experiments
Jakob Feldmann
2023-03-07 16:31:01 +0100
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62217c87fc
Matured flying enemy, cam fix, frog eats flying enemy
Jakob Feldmann
2023-03-06 19:51:36 +0100
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9bb25a7cbe
Basic flying enemy with navigation
Jakob Feldmann
2023-02-21 18:37:10 +0100
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d3df3b1424
Fixes for jump height and jump on top
Jakob Feldmann
2023-02-20 14:07:27 +0100
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53215e0673
Frog Artwork and Flyer/Navigation Start
Jakob Feldmann
2023-02-15 14:53:41 +0100
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28fd3a9ba9
Major Frog AI improvments, Cam Fix
Jakob Feldmann
2023-02-07 16:15:52 +0100
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b83804b0c3
Smart Frog, No Air-Dash
Jakob Feldmann
2023-01-31 21:56:39 +0100
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7ea7a346ea
Last camera refinement for today :"D
Jakob Feldmann
2023-01-17 19:05:21 +0100
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7788f99c0a
Further camera refinement
Jakob Feldmann
2023-01-17 16:57:37 +0100
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351e6c4916
Camera refinements
Jakob Feldmann
2023-01-17 16:33:39 +0100
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b7deb8855c
Camera refinement
Jakob Feldmann
2023-01-16 22:15:07 +0100
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9b3676fe2c
Camera Overhaul (preliminary)
Jakob Feldmann
2023-01-16 21:07:48 +0100
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35b525dff9
Improved Rope behaviour
Jakob Feldmann
2023-01-10 15:04:11 +0100
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f4889b22a8
Bound Frog behaviour update
Jakob Feldmann
2023-01-10 14:16:30 +0100
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db04c9d3d5
Frog reverses direction correctly when jumping
Jakob Feldmann
2023-01-07 01:39:12 +0100
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3689e9a43b
Frog jumps only within radius
Jakob Feldmann
2023-01-05 00:02:09 +0100
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7a7c1638ba
Frog can be knocked out and also die
Jakob Feldmann
2023-01-04 23:07:13 +0100
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d710219cfd
New BoundFrog scene manages rope + frog
Jakob Feldmann
2023-01-03 19:23:45 +0100
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67031e101b
Frog with simple rope
Jakob Feldmann
2023-01-02 23:47:07 +0100
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b01b898558
Unoccluded lighting shader
Jakob Feldmann
2022-12-17 20:21:00 +0100
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69ad83369d
Beginning Frog, new background/assets
Jakob Feldmann
2022-12-13 15:14:29 +0100
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1c3ecce898
First try to convert the project to godot 4
godot4_conversion
Jakob Feldmann
2022-12-13 15:07:43 +0100
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-
4ccca8b0ae
Working caterpillar movement
Jakob Feldmann
2022-11-21 21:47:04 +0100
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8a7df91bc1
Scuffed caterpillar enemy
Jakob Feldmann
2022-11-15 20:34:35 +0100
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ec1dac9453
Camera fix, spike art revision
Jakob Feldmann
2022-11-15 16:55:39 +0100
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97f20a471b
New Artworks
Jakob Feldmann
2022-11-14 18:16:55 +0100
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fb325601aa
New gras texture and polygons, camera changes
Jakob Feldmann
2022-11-07 22:56:14 +0100
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5df4df667b
Working Slopes 😌🎉
Jakob Feldmann
2022-11-01 20:01:40 +0100
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7c423e7fc9
Trying to slope rotate (futile style)
Jakob Feldmann
2022-11-01 15:25:26 +0100
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0c5c2112b4
Unfunctional slope rotation, renamed globals
Jakob Feldmann
2022-10-18 18:27:04 +0200
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080dc9051b
Background asteroid paralax updated
Jakob Feldmann
2022-10-17 21:37:36 +0200
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ce838b0602
first background, new grass asset, player-detached camera
Jakob Feldmann
2022-10-17 21:15:19 +0200
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f04dfdbdfe
2 new death sprites
Beaker
2022-10-10 14:14:48 +0200
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0ea0f9d6d6
New grass textures (only asprite, no png)
Beaker
2022-10-10 13:28:43 +0200
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54c3421aea
Death animation and refined drop through platform
Jakob Feldmann
2022-10-03 16:34:06 +0200
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7f55ddfc22
Drop through one way platform
Jakob Feldmann
2022-09-25 17:46:57 +0200
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b7bc027aa5
Swaying Grass implemented
Jakob Feldmann
2022-09-24 15:17:55 +0200
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ded07f8244
Level Event Signal Manager, die when timer is up
Jakob Feldmann
2022-09-07 20:49:13 +0200
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38bf760182
Fixed going to wallslide from idle when landing
Jakob Feldmann
2022-09-07 17:07:57 +0200
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d6d6301c7f
Button that enables a portal and UI timer
Jakob Feldmann
2022-09-07 15:53:34 +0200
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d607e0d45f
In-Game ButtonGroup with buttons & 1. Level
Jakob Feldmann
2022-08-16 15:06:04 +0200
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e76a70c475
Level Cleanup, new basic alien ship tiles
Jakob Feldmann
2022-08-08 20:32:01 +0200
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487bfc87d7
Better enemy bouncing
Jakob Feldmann
2022-08-05 21:23:26 +0200
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6eace8721c
Airstrafe anim fix and wallslide anim direction fix
Jakob Feldmann
2022-08-02 19:07:47 +0200
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12c100e56a
Dusting run anim fix
Jakob Feldmann
2022-08-02 16:20:15 +0200
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d6ae990d4b
Running animation fix and dust effect
Jakob Feldmann
2022-08-02 15:15:10 +0200
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5ed7f0cf9a
TLT Cam/Tile Fix & Level cleanup
Jakob Feldmann
2022-08-02 01:22:39 +0200
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480d487a05
RunningLeft animation fix
Jakob Feldmann
2022-08-02 00:31:19 +0200
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50c349c236
Turning animations with blend spaces
Jakob Feldmann
2022-08-02 00:20:45 +0200
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2a92de18c7
Replaced animations with blend spaces in statemachine
Jakob Feldmann
2022-08-01 18:05:53 +0200
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f31ee4330a
Balanced ducking and small animated hitbox fix
Jakob Feldmann
2022-07-31 23:47:52 +0200
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13bbe50fbf
Hitboxes are now animated to fit the current state
Jakob Feldmann
2022-07-31 23:38:49 +0200
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36c51b07fb
Included Turn Animations for Idle Walk and Duck
Jakob Feldmann
2022-07-31 15:48:05 +0200
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0a7e2a045b
Smol idling animation fix
Jakob Feldmann
2022-07-31 12:19:20 +0200
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e1d8c4f071
New animations and tiles
Jakob Feldmann
2022-07-31 01:07:50 +0200
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884ade2305
Duck balancing change
Jakob Feldmann
2022-07-26 20:01:41 +0200
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ad89d8e24f
Fixed problem with ducking and the camera
Jakob Feldmann
2022-07-26 19:59:43 +0200
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bf40a26afe
Included ducking/sliding and switched to anim tree
Jakob Feldmann
2022-07-26 19:57:41 +0200
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59e87c846a
Duck and slide states and handling stub
Jakob Feldmann
2022-07-25 22:51:27 +0200
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1351dbb004
Added 3 simple enemy types
Jakob Feldmann
2022-07-12 18:05:34 +0200