Commit Graph

29 Commits

Author SHA1 Message Date
80c69b5e2b feat, fix: made frog rideable🤠, no death animation when falliing into pit 2023-09-18 15:05:49 +02:00
453a705b0d fix: controll settings focus, less distracting coin 2023-09-13 15:57:10 +02:00
005e08d8cb feat: new music, fall through tut, simple enemy fix 2023-09-06 17:04:47 +02:00
03de721811 fix: set tutorial level tiles 2023-08-21 16:26:01 +02:00
5c8c78c556 chore: Tutorial Level Tiles gesetzt 2023-08-20 12:28:28 +02:00
79e0fe4a2e fix: configurable min frog jump height checks 2023-07-30 19:52:44 +02:00
2c1d847ff5 feat: New UI Theme, Folder CleanUp, Menu Back Fix 2023-07-11 21:33:37 +02:00
f46808740c feat: new platform&deco tiles, fix bounce super jump, frog anim fix, blobby anim fix 2023-07-04 12:56:42 +02:00
18e5deb0d1 fix: new 16x16 blocksize < AI changes, caterpillar fix 2023-06-04 18:45:34 +02:00
0a3799eee0 chore: Neues Tileset von Tatjana 2023-05-30 18:11:10 +02:00
ec5c67930c feat: proto Input Menu, Savefile mit Resource erstellt 2023-05-28 20:11:11 +02:00
17996edf36 Feat: Level Order, Removing Savepoints on finish 2023-05-19 16:39:09 +02:00
ecc09542d4 feat: level 3, test sounds, better tiles 2023-05-16 20:58:45 +02:00
79f674dea3 feat: Leash art, hitbox fixes, faster grass, level tweaks 2023-05-02 16:58:07 +02:00
47775b2b27 feat: simple flag shader, rudimentary save points 2023-04-16 15:34:11 +02:00
77b6ca3b7b feat: Flag & Button art, Grass FPS, State times, falling test level 2023-04-10 17:05:52 +02:00
4238855751 Many added feats:
Invincibility Shader (simple)
New Death Shader dissolving
Pit Areas
Invincibility fixes for spikes and flying laser cutters
Vending Machine
Better global and level stats tracking
2023-04-04 16:45:38 +02:00
3ef7f40cae Shield Vending Prop, Frog Jumpheight fix, Demo Setup 2023-03-15 00:25:04 +01:00
2d3d0355d5 Artwork experiments 2023-03-07 16:31:01 +01:00
d3df3b1424 Fixes for jump height and jump on top 2023-02-20 14:07:27 +01:00
53215e0673 Frog Artwork and Flyer/Navigation Start 2023-02-15 14:53:41 +01:00
b01b898558 Unoccluded lighting shader
The camera now updates a shader with the positions, strengths and colors
of nodes in the light group.
The sources cast light around them on the z layer they are on.
They do not work for Tilemaps yet and
can't be occluded.
The light of different sources does not
get stronger if they overlap.
2022-12-17 20:21:00 +01:00
69ad83369d Beginning Frog, new background/assets 2022-12-13 15:14:29 +01:00
fb325601aa New gras texture and polygons, camera changes
The levels have to conform to some criteria to fit into the frame.
They have to have the right size, the zoom and
limits do not work for every size >:
2022-11-07 22:56:14 +01:00
54c3421aea Death animation and refined drop through platform 2022-10-03 16:34:06 +02:00
7f55ddfc22 Drop through one way platform 2022-09-25 17:46:57 +02:00
b7bc027aa5 Swaying Grass implemented 2022-09-24 15:17:55 +02:00
e76a70c475 Level Cleanup, new basic alien ship tiles 2022-08-08 20:32:01 +02:00
8ea91e0f05 Spring with capsuled physics(no interaction) 2022-05-17 14:39:48 +02:00