80c69b5e2b
feat, fix: made frog rideable 🤠 , no death animation when falliing into pit
2023-09-18 15:05:49 +02:00
453a705b0d
fix: controll settings focus, less distracting coin
2023-09-13 15:57:10 +02:00
005e08d8cb
feat: new music, fall through tut, simple enemy fix
2023-09-06 17:04:47 +02:00
03de721811
fix: set tutorial level tiles
2023-08-21 16:26:01 +02:00
5c8c78c556
chore: Tutorial Level Tiles gesetzt
2023-08-20 12:28:28 +02:00
79e0fe4a2e
fix: configurable min frog jump height checks
2023-07-30 19:52:44 +02:00
2c1d847ff5
feat: New UI Theme, Folder CleanUp, Menu Back Fix
2023-07-11 21:33:37 +02:00
f46808740c
feat: new platform&deco tiles, fix bounce super jump, frog anim fix, blobby anim fix
2023-07-04 12:56:42 +02:00
18e5deb0d1
fix: new 16x16 blocksize < AI changes, caterpillar fix
2023-06-04 18:45:34 +02:00
0a3799eee0
chore: Neues Tileset von Tatjana
2023-05-30 18:11:10 +02:00
ec5c67930c
feat: proto Input Menu, Savefile mit Resource erstellt
2023-05-28 20:11:11 +02:00
17996edf36
Feat: Level Order, Removing Savepoints on finish
2023-05-19 16:39:09 +02:00
ecc09542d4
feat: level 3, test sounds, better tiles
2023-05-16 20:58:45 +02:00
79f674dea3
feat: Leash art, hitbox fixes, faster grass, level tweaks
2023-05-02 16:58:07 +02:00
47775b2b27
feat: simple flag shader, rudimentary save points
2023-04-16 15:34:11 +02:00
77b6ca3b7b
feat: Flag & Button art, Grass FPS, State times, falling test level
2023-04-10 17:05:52 +02:00
4238855751
Many added feats:
...
Invincibility Shader (simple)
New Death Shader dissolving
Pit Areas
Invincibility fixes for spikes and flying laser cutters
Vending Machine
Better global and level stats tracking
2023-04-04 16:45:38 +02:00
3ef7f40cae
Shield Vending Prop, Frog Jumpheight fix, Demo Setup
2023-03-15 00:25:04 +01:00
2d3d0355d5
Artwork experiments
2023-03-07 16:31:01 +01:00
d3df3b1424
Fixes for jump height and jump on top
2023-02-20 14:07:27 +01:00
53215e0673
Frog Artwork and Flyer/Navigation Start
2023-02-15 14:53:41 +01:00
b01b898558
Unoccluded lighting shader
...
The camera now updates a shader with the positions, strengths and colors
of nodes in the light group.
The sources cast light around them on the z layer they are on.
They do not work for Tilemaps yet and
can't be occluded.
The light of different sources does not
get stronger if they overlap.
2022-12-17 20:21:00 +01:00
69ad83369d
Beginning Frog, new background/assets
2022-12-13 15:14:29 +01:00
fb325601aa
New gras texture and polygons, camera changes
...
The levels have to conform to some criteria to fit into the frame.
They have to have the right size, the zoom and
limits do not work for every size >:
2022-11-07 22:56:14 +01:00
54c3421aea
Death animation and refined drop through platform
2022-10-03 16:34:06 +02:00
7f55ddfc22
Drop through one way platform
2022-09-25 17:46:57 +02:00
b7bc027aa5
Swaying Grass implemented
2022-09-24 15:17:55 +02:00
e76a70c475
Level Cleanup, new basic alien ship tiles
2022-08-08 20:32:01 +02:00
8ea91e0f05
Spring with capsuled physics(no interaction)
2022-05-17 14:39:48 +02:00