Commit Graph

77 Commits

Author SHA1 Message Date
57cb9b18ed fix: Level 3 with new tiles part 1 2023-09-15 18:49:11 +02:00
453a705b0d fix: controll settings focus, less distracting coin 2023-09-13 15:57:10 +02:00
2d4a883b60 feat: art revisions, froggy sounds 2023-09-13 12:56:47 +02:00
f7cfd471d6 fix: activator area fix, static tut, background 2023-09-11 15:59:08 +02:00
005e08d8cb feat: new music, fall through tut, simple enemy fix 2023-09-06 17:04:47 +02:00
cc75d5dc4a fix: code linting, duck walk state & sound 2023-09-05 12:38:14 +02:00
03de721811 fix: set tutorial level tiles 2023-08-21 16:26:01 +02:00
2eae71e0ac feat: frog free progress ui, animtree bugfix 2023-08-14 22:24:29 +02:00
85fd6a6c80 feat: basic tutorial ready 2023-08-08 17:50:54 +02:00
5862433a49 feat: soundeffects, audio menu stub, start with last played level 2023-08-06 23:59:46 +02:00
29489a6565 feat: Tut Levels, Frog unlocks gates 2023-08-01 17:16:06 +02:00
ee5feb73c1 fix: better timer label anim, alarm light shader activation 2023-08-01 11:31:07 +02:00
79e0fe4a2e fix: configurable min frog jump height checks 2023-07-30 19:52:44 +02:00
2c1d847ff5 feat: New UI Theme, Folder CleanUp, Menu Back Fix 2023-07-11 21:33:37 +02:00
f46808740c feat: new platform&deco tiles, fix bounce super jump, frog anim fix, blobby anim fix 2023-07-04 12:56:42 +02:00
733491908d feat: In Game Controls Menu 2023-06-12 22:23:28 +02:00
788dc7b503 fix: Frog mini bug, reordered some files 2023-06-12 18:21:18 +02:00
def896809e fix: better activatorArea 2023-06-05 19:21:24 +02:00
18e5deb0d1 fix: new 16x16 blocksize < AI changes, caterpillar fix 2023-06-04 18:45:34 +02:00
0a3799eee0 chore: Neues Tileset von Tatjana 2023-05-30 18:11:10 +02:00
25845bfc99 feat: vorläufig funktionierendes Controlls menu 2023-05-29 19:41:37 +02:00
ec5c67930c feat: proto Input Menu, Savefile mit Resource erstellt 2023-05-28 20:11:11 +02:00
17996edf36 Feat: Level Order, Removing Savepoints on finish 2023-05-19 16:39:09 +02:00
ecc09542d4 feat: level 3, test sounds, better tiles 2023-05-16 20:58:45 +02:00
79f674dea3 feat: Leash art, hitbox fixes, faster grass, level tweaks 2023-05-02 16:58:07 +02:00
76a13a83dc feat: gates, cam margin fix, new levels, death anim choices etc. :"D 2023-05-02 00:18:31 +02:00
0d052e8f5c feat: Gate blocks with button, refined jump accel 2023-04-25 21:56:50 +02:00
47775b2b27 feat: simple flag shader, rudimentary save points 2023-04-16 15:34:11 +02:00
3c2119a57d feat: New Frog Free Button, More Air Movement 2023-04-11 15:07:51 +02:00
4238855751 Many added feats:
Invincibility Shader (simple)
New Death Shader dissolving
Pit Areas
Invincibility fixes for spikes and flying laser cutters
Vending Machine
Better global and level stats tracking
2023-04-04 16:45:38 +02:00
3ef7f40cae Shield Vending Prop, Frog Jumpheight fix, Demo Setup 2023-03-15 00:25:04 +01:00
Jakob Feldmann
96fe70fefc Elevator Button reagiert auf "E" 2023-03-14 16:36:27 +01:00
d725970539 Small fixes 2023-03-14 15:14:10 +01:00
ccb013d93c Global Achievement State 2023-03-14 14:51:59 +01:00
1fd9f6b690 Frogs compatible with springs 2023-03-13 18:49:22 +01:00
d5197ea39e Überholtes Management Level State und Signals 2023-03-12 22:45:00 +01:00
2062e84d09 Third Level 2023-03-07 19:09:34 +01:00
068c86796f Iridescent Bubble Shield, Flyer Prototype Art 2023-03-07 18:42:30 +01:00
2d3d0355d5 Artwork experiments 2023-03-07 16:31:01 +01:00
62217c87fc Matured flying enemy, cam fix, frog eats flying enemy 2023-03-06 19:51:36 +01:00
b83804b0c3 Smart Frog, No Air-Dash 2023-01-31 21:56:39 +01:00
7ea7a346ea Last camera refinement for today :"D 2023-01-17 19:05:21 +01:00
9b3676fe2c Camera Overhaul (preliminary) 2023-01-16 21:07:48 +01:00
35b525dff9 Improved Rope behaviour
The rope now spawns with the appropriate
length for the movement radius of the frog.
This is also  true for the death rope respawn.
Looks nice :)
2023-01-10 15:04:11 +01:00
f4889b22a8 Bound Frog behaviour update
The frog can now aquire a target.
It jumps more frequently until it loses sight
for some period of time.
2023-01-10 14:16:30 +01:00
db04c9d3d5 Frog reverses direction correctly when jumping 2023-01-07 01:39:12 +01:00
7a7c1638ba Frog can be knocked out and also die
If the frog sleeps it will drop down and not move,
it's also rendered unharmful.
When it dies, a new Rope attached to an empty
collar is spawned :(
2023-01-04 23:07:13 +01:00
d710219cfd New BoundFrog scene manages rope + frog 2023-01-03 19:23:45 +01:00
67031e101b Frog with simple rope 2023-01-02 23:47:07 +01:00
b01b898558 Unoccluded lighting shader
The camera now updates a shader with the positions, strengths and colors
of nodes in the light group.
The sources cast light around them on the z layer they are on.
They do not work for Tilemaps yet and
can't be occluded.
The light of different sources does not
get stronger if they overlap.
2022-12-17 20:21:00 +01:00