57cb9b18ed
fix: Level 3 with new tiles part 1
2023-09-15 18:49:11 +02:00
453a705b0d
fix: controll settings focus, less distracting coin
2023-09-13 15:57:10 +02:00
2d4a883b60
feat: art revisions, froggy sounds
2023-09-13 12:56:47 +02:00
f7cfd471d6
fix: activator area fix, static tut, background
2023-09-11 15:59:08 +02:00
005e08d8cb
feat: new music, fall through tut, simple enemy fix
2023-09-06 17:04:47 +02:00
cc75d5dc4a
fix: code linting, duck walk state & sound
2023-09-05 12:38:14 +02:00
03de721811
fix: set tutorial level tiles
2023-08-21 16:26:01 +02:00
2eae71e0ac
feat: frog free progress ui, animtree bugfix
2023-08-14 22:24:29 +02:00
85fd6a6c80
feat: basic tutorial ready
2023-08-08 17:50:54 +02:00
5862433a49
feat: soundeffects, audio menu stub, start with last played level
2023-08-06 23:59:46 +02:00
29489a6565
feat: Tut Levels, Frog unlocks gates
2023-08-01 17:16:06 +02:00
ee5feb73c1
fix: better timer label anim, alarm light shader activation
2023-08-01 11:31:07 +02:00
79e0fe4a2e
fix: configurable min frog jump height checks
2023-07-30 19:52:44 +02:00
2c1d847ff5
feat: New UI Theme, Folder CleanUp, Menu Back Fix
2023-07-11 21:33:37 +02:00
f46808740c
feat: new platform&deco tiles, fix bounce super jump, frog anim fix, blobby anim fix
2023-07-04 12:56:42 +02:00
733491908d
feat: In Game Controls Menu
2023-06-12 22:23:28 +02:00
788dc7b503
fix: Frog mini bug, reordered some files
2023-06-12 18:21:18 +02:00
def896809e
fix: better activatorArea
2023-06-05 19:21:24 +02:00
18e5deb0d1
fix: new 16x16 blocksize < AI changes, caterpillar fix
2023-06-04 18:45:34 +02:00
0a3799eee0
chore: Neues Tileset von Tatjana
2023-05-30 18:11:10 +02:00
25845bfc99
feat: vorläufig funktionierendes Controlls menu
2023-05-29 19:41:37 +02:00
ec5c67930c
feat: proto Input Menu, Savefile mit Resource erstellt
2023-05-28 20:11:11 +02:00
17996edf36
Feat: Level Order, Removing Savepoints on finish
2023-05-19 16:39:09 +02:00
ecc09542d4
feat: level 3, test sounds, better tiles
2023-05-16 20:58:45 +02:00
79f674dea3
feat: Leash art, hitbox fixes, faster grass, level tweaks
2023-05-02 16:58:07 +02:00
76a13a83dc
feat: gates, cam margin fix, new levels, death anim choices etc. :"D
2023-05-02 00:18:31 +02:00
0d052e8f5c
feat: Gate blocks with button, refined jump accel
2023-04-25 21:56:50 +02:00
47775b2b27
feat: simple flag shader, rudimentary save points
2023-04-16 15:34:11 +02:00
3c2119a57d
feat: New Frog Free Button, More Air Movement
2023-04-11 15:07:51 +02:00
4238855751
Many added feats:
...
Invincibility Shader (simple)
New Death Shader dissolving
Pit Areas
Invincibility fixes for spikes and flying laser cutters
Vending Machine
Better global and level stats tracking
2023-04-04 16:45:38 +02:00
3ef7f40cae
Shield Vending Prop, Frog Jumpheight fix, Demo Setup
2023-03-15 00:25:04 +01:00
Jakob Feldmann
96fe70fefc
Elevator Button reagiert auf "E"
2023-03-14 16:36:27 +01:00
d725970539
Small fixes
2023-03-14 15:14:10 +01:00
ccb013d93c
Global Achievement State
2023-03-14 14:51:59 +01:00
1fd9f6b690
Frogs compatible with springs
2023-03-13 18:49:22 +01:00
d5197ea39e
Überholtes Management Level State und Signals
2023-03-12 22:45:00 +01:00
2062e84d09
Third Level
2023-03-07 19:09:34 +01:00
068c86796f
Iridescent Bubble Shield, Flyer Prototype Art
2023-03-07 18:42:30 +01:00
2d3d0355d5
Artwork experiments
2023-03-07 16:31:01 +01:00
62217c87fc
Matured flying enemy, cam fix, frog eats flying enemy
2023-03-06 19:51:36 +01:00
b83804b0c3
Smart Frog, No Air-Dash
2023-01-31 21:56:39 +01:00
7ea7a346ea
Last camera refinement for today :"D
2023-01-17 19:05:21 +01:00
9b3676fe2c
Camera Overhaul (preliminary)
2023-01-16 21:07:48 +01:00
35b525dff9
Improved Rope behaviour
...
The rope now spawns with the appropriate
length for the movement radius of the frog.
This is also true for the death rope respawn.
Looks nice :)
2023-01-10 15:04:11 +01:00
f4889b22a8
Bound Frog behaviour update
...
The frog can now aquire a target.
It jumps more frequently until it loses sight
for some period of time.
2023-01-10 14:16:30 +01:00
db04c9d3d5
Frog reverses direction correctly when jumping
2023-01-07 01:39:12 +01:00
7a7c1638ba
Frog can be knocked out and also die
...
If the frog sleeps it will drop down and not move,
it's also rendered unharmful.
When it dies, a new Rope attached to an empty
collar is spawned :(
2023-01-04 23:07:13 +01:00
d710219cfd
New BoundFrog scene manages rope + frog
2023-01-03 19:23:45 +01:00
67031e101b
Frog with simple rope
2023-01-02 23:47:07 +01:00
b01b898558
Unoccluded lighting shader
...
The camera now updates a shader with the positions, strengths and colors
of nodes in the light group.
The sources cast light around them on the z layer they are on.
They do not work for Tilemaps yet and
can't be occluded.
The light of different sources does not
get stronger if they overlap.
2022-12-17 20:21:00 +01:00