Commit Graph

5 Commits

Author SHA1 Message Date
b01b898558 Unoccluded lighting shader
The camera now updates a shader with the positions, strengths and colors
of nodes in the light group.
The sources cast light around them on the z layer they are on.
They do not work for Tilemaps yet and
can't be occluded.
The light of different sources does not
get stronger if they overlap.
2022-12-17 20:21:00 +01:00
d6d6301c7f Button that enables a portal and UI timer 2022-09-07 15:53:34 +02:00
d607e0d45f In-Game ButtonGroup with buttons & 1. Level 2022-08-16 15:06:04 +02:00
193bad8702 Rotating ore, flying laser cutter art 2022-07-04 21:19:09 +02:00
1a45a0ca84 Group based area/body detection, walljump fix 2022-06-02 19:18:10 +02:00