f4889b22a8
Bound Frog behaviour update
...
The frog can now aquire a target.
It jumps more frequently until it loses sight
for some period of time.
2023-01-10 14:16:30 +01:00
67031e101b
Frog with simple rope
2023-01-02 23:47:07 +01:00
f75c76e437
Flying Laser Cutters
2022-07-10 16:44:46 +02:00
85348bbd3f
Turret Laserpointer and raycast selfcollision fix
2022-06-25 15:43:49 +02:00
68511984c7
Added laserpoint to turret scene & move testlevel
2022-06-20 23:00:43 +02:00
9cef352fe2
Fixed spring impact registration, camera tilemap limit
...
The incoming velocity of bodies going onto the spring is,
now saved in a signal connection.
The players camera is now limited to the extends of the tilemap.
I also experimented on the viewport a bit.
It seems like I can't simply swap out the default viewport
with my own configured viewport and use it in the editor normally.
2022-06-19 18:12:29 +02:00
Jakob Feldmann
ad5c9d6d78
Turret anim transition into search & firing rate
2022-06-11 22:32:53 +02:00
Jakob Feldmann
5359d5dd75
Fixed Turret incorrectly using references to freed objects
2022-06-11 15:49:35 +02:00
bd6103a766
Turret shoots, can loose player
2022-06-07 19:47:08 +02:00
162a5b485e
Simple turret tracks player in limited angles
2022-06-07 17:26:01 +02:00
c3ed976783
Turret state machine stub and default state
2022-06-04 21:14:49 +02:00