fix: Tutorial when just pressed action

This commit is contained in:
Jakob Feldmann 2023-09-27 15:38:31 +02:00
parent 8aa286387e
commit ed61e1193d
4 changed files with 5 additions and 6 deletions

View File

@ -4385,7 +4385,7 @@ texture = SubResource( 62 )
offset = Vector2( 1, 0 )
hframes = 6
vframes = 6
frame = 7
frame = 6
__meta__ = {
"_editor_description_": "YXNlcHJpdGVfd2l6YXJkX2NvbmZpZwpwbGF5ZXJ8PUJsb2JieVNwcml0ZS9CbG9iYnltYXRpb25QbGF5ZXIKc291cmNlfD1yZXM6Ly9hc3NldHMvYmxvYmJ5L2Jsb2JieS1zcHJpdGVzaGVldHQuYXNlcHJpdGUKbGF5ZXJ8PUJsb2JieQpvcF9leHB8PUZhbHNlCm9fZm9sZGVyfD0Kb19uYW1lfD0Kb25seV92aXNpYmxlfD1GYWxzZQpvX2V4X3B8PQo="
}

View File

@ -1327,9 +1327,6 @@ jump_buffer_filled = null
death_sound_1 = null
death_sound_2 = null
[node name="BlobbySprite" parent="Blobby" index="5"]
frame = 8
[node name="BlobbymationTree" parent="Blobby/BlobbySprite" index="0"]
parameters/playback = SubResource( 33 )
parameters/jumpStretching/blend_position = 1

View File

@ -41,7 +41,7 @@ resource_name = "LowPassFilter"
cutoff_hz = 3000.0
[resource]
bus/0/volume_db = -6.0206
bus/0/volume_db = -12.0412
bus/1/name = "Music"
bus/1/solo = false
bus/1/mute = false

View File

@ -27,7 +27,9 @@ func _unhandled_input(event: InputEvent) -> void:
$TextureRect.visible = false
$TextureRect2.visible = false
$AudioStreamPlayer.play()
$AnimationPlayer.play("cease_4_exist")
$AnimationPlayer.play("cease_4_exist")
else:
queue_free()
func _ready() -> void: