Fetzi die lustige Landmine
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7ca590b90e
commit
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BIN
assets/contraption/Dohr.aseprite
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assets/contraption/Dohr.aseprite
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assets/obstacle object/mine.aseprite
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assets/obstacle object/mine.aseprite
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assets/obstacle object/mine.png
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assets/obstacle object/mine.png
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After Width: | Height: | Size: 295 B |
35
assets/obstacle object/mine.png.import
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35
assets/obstacle object/mine.png.import
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@ -0,0 +1,35 @@
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[remap]
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importer="texture"
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type="StreamTexture"
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path="res://.import/mine.png-55e9e23a8f3248d951c24b29401b3412.stex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://assets/obstacle object/mine.png"
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dest_files=[ "res://.import/mine.png-55e9e23a8f3248d951c24b29401b3412.stex" ]
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[params]
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compress/mode=0
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compress/lossy_quality=0.7
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compress/hdr_mode=0
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compress/bptc_ldr=0
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compress/normal_map=0
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flags/repeat=0
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flags/filter=false
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flags/mipmaps=false
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flags/anisotropic=false
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flags/srgb=2
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process/fix_alpha_border=false
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process/premult_alpha=false
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process/HDR_as_SRGB=false
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process/invert_color=false
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process/normal_map_invert_y=false
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stream=false
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size_limit=0
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detect_3d=false
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svg/scale=1.0
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@ -1,4 +1,4 @@
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[gd_scene load_steps=13 format=2]
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[gd_scene load_steps=14 format=2]
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[ext_resource path="res://src/Environment/AlienShipTileSet.tres" type="TileSet" id=1]
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[ext_resource path="res://src/Actors/Blobby/Blobby.tscn" type="PackedScene" id=2]
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@ -9,6 +9,7 @@
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[ext_resource path="res://src/UserInterface/UserInterface.tscn" type="PackedScene" id=7]
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[ext_resource path="res://src/Utilities/SignalManager.tscn" type="PackedScene" id=8]
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[ext_resource path="res://src/Utilities/LevelState.tscn" type="PackedScene" id=9]
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[ext_resource path="res://src/ObstacleObjects/Mine.tscn" type="PackedScene" id=10]
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[ext_resource path="res://src/Actors/BlobbyCam.tscn" type="PackedScene" id=12]
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[ext_resource path="res://src/Environment/ShaderGrass.tscn" type="PackedScene" id=13]
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@ -34,10 +35,10 @@ wait_time = 20.0
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drag_margin_bottom = 0.3
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[node name="AnimatedSprite" parent="BlobbyCam/ParallaxBackground/ParallaxLayer5" index="4"]
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frame = 10
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frame = 3
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[node name="AnimatedSprite2" parent="BlobbyCam/ParallaxBackground/ParallaxLayer5" index="5"]
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frame = 0
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frame = 7
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[node name="Blobby" parent="." instance=ExtResource( 2 )]
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unique_name_in_owner = true
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@ -141,6 +142,12 @@ rotation = 1.57079
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position = Vector2( 1488, -120 )
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next_scene = ExtResource( 4 )
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[node name="Mine2" parent="." instance=ExtResource( 10 )]
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position = Vector2( 20, -9 )
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[node name="Mine" parent="." instance=ExtResource( 10 )]
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position = Vector2( 21, -27 )
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[connection signal="body_exited" from="Blobby/BlobbySkin" to="Blobby" method="_on_BlobbySkin_body_exited"]
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[editable path="UserInterface"]
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@ -109,7 +109,7 @@ position = Vector2( 72, -168 )
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script = ExtResource( 5 )
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[node name="KinematicBody2D" type="KinematicBody2D" parent="FlyingPlatform"]
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collision_layer = 32
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collision_layer = 16
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collision_mask = 0
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motion/sync_to_physics = true
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@ -139,7 +139,7 @@ shape = SubResource( 3 )
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position = Vector2( 0, 1.5 )
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z_index = -1
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frames = SubResource( 5 )
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frame = 14
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frame = 20
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playing = true
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[node name="Portal" parent="." instance=ExtResource( 42 )]
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@ -34,10 +34,10 @@ unique_name_in_owner = true
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drag_margin_bottom = 0.3
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[node name="AnimatedSprite" parent="BlobbyCam/ParallaxBackground/ParallaxLayer5" index="4"]
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frame = 2
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frame = 4
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[node name="AnimatedSprite2" parent="BlobbyCam/ParallaxBackground/ParallaxLayer5" index="5"]
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frame = 6
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frame = 8
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[node name="Blobby" parent="." instance=ExtResource( 2 )]
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unique_name_in_owner = true
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22
src/ObstacleObjects/Mine.gd
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22
src/ObstacleObjects/Mine.gd
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extends Node2D
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# Declare member variables here. Examples:
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# var a: int = 2
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# var b: String = "text"
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export var is_locked = true
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func _ready() -> void:
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$Area2D.remove_from_group("harmful")
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$Sprite/AnimationPlayer.play("locked")
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func _on_Area2D_area_exited(area: Area2D) -> void:
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$Timer.start()
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func _on_Timer_timeout() -> void:
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is_locked = true
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$Area2D.add_to_group("harmful")
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$Sprite/AnimationPlayer.play("unlocked")
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117
src/ObstacleObjects/Mine.tscn
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117
src/ObstacleObjects/Mine.tscn
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[gd_scene load_steps=7 format=2]
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[ext_resource path="res://assets/obstacle object/mine.png" type="Texture" id=1]
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[ext_resource path="res://src/ObstacleObjects/Mine.gd" type="Script" id=2]
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[sub_resource type="Animation" id=2]
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length = 0.001
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tracks/0/type = "value"
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tracks/0/path = NodePath(".:frame")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/keys = {
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"times": PoolRealArray( 0 ),
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"transitions": PoolRealArray( 1 ),
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"update": 0,
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"values": [ 0 ]
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}
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tracks/1/type = "value"
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tracks/1/path = NodePath("../Area2D/CollisionShape2D:shape:radius")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/keys = {
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"times": PoolRealArray( 0 ),
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"transitions": PoolRealArray( 1 ),
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"update": 0,
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"values": [ 4.0 ]
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}
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[sub_resource type="Animation" id=3]
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resource_name = "locked"
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length = 0.1
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tracks/0/type = "value"
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tracks/0/path = NodePath(".:frame")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/keys = {
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"times": PoolRealArray( 0 ),
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"transitions": PoolRealArray( 1 ),
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"update": 1,
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"values": [ 0 ]
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}
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tracks/1/type = "value"
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tracks/1/path = NodePath("../Area2D/CollisionShape2D:shape:radius")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/keys = {
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"times": PoolRealArray( 0 ),
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"transitions": PoolRealArray( 1 ),
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"update": 0,
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"values": [ 4.0 ]
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}
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[sub_resource type="Animation" id=6]
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resource_name = "unlocked"
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length = 0.1
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tracks/0/type = "value"
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tracks/0/path = NodePath(".:frame")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/keys = {
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"times": PoolRealArray( 0 ),
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"transitions": PoolRealArray( 1 ),
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"update": 1,
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"values": [ 1 ]
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}
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tracks/1/type = "value"
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tracks/1/path = NodePath("../Area2D/CollisionShape2D:shape:radius")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/keys = {
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"times": PoolRealArray( 0 ),
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"transitions": PoolRealArray( 1 ),
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"update": 0,
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"values": [ 7.0 ]
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}
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[sub_resource type="CircleShape2D" id=7]
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resource_local_to_scene = true
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radius = 4.0
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[node name="Mine" type="Node2D"]
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script = ExtResource( 2 )
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[node name="Sprite" type="Sprite" parent="."]
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position = Vector2( 0, -0.5 )
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texture = ExtResource( 1 )
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hframes = 2
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[node name="AnimationPlayer" type="AnimationPlayer" parent="Sprite"]
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anims/RESET = SubResource( 2 )
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anims/locked = SubResource( 3 )
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anims/unlocked = SubResource( 6 )
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[node name="Area2D" type="Area2D" parent="."]
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collision_layer = 64
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
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shape = SubResource( 7 )
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[node name="Timer" type="Timer" parent="."]
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wait_time = 0.1
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one_shot = true
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[connection signal="area_exited" from="Area2D" to="." method="_on_Area2D_area_exited"]
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[connection signal="timeout" from="Timer" to="." method="_on_Timer_timeout"]
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