feat: Coins in level selection, retry checkpoint fix, coin hud
This commit is contained in:
parent
b01f4ed027
commit
5ffc359cba
@ -1,11 +1,5 @@
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extends AudibleButton
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onready var level_state := get_tree().root.get_child(4).get_node("%LevelState")
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func _ready() -> void:
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if !GlobalState.get_savepoint(level_state.level_name):
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visible = false
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func _on_button_up() -> void:
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get_tree().paused = false
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get_tree().reload_current_scene()
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@ -36,9 +36,9 @@ func _zoom_timer() -> void:
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func update_interface() -> void:
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var wallet = GlobalState.gsr.wallet
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var wallet: int = 0
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if level_state != null:
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wallet += level_state.currency
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wallet = level_state.check_balance()
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currency.text = "Orbs: %s" % wallet
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currency.text = "savings: %s" % wallet
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@ -1,4 +1,4 @@
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[gd_scene load_steps=10 format=2]
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[gd_scene load_steps=12 format=2]
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[ext_resource path="res://assets/meta/ui_theme.tres" type="Theme" id=1]
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[ext_resource path="res://assets/ui/sci-fi-godot-theme/sci-fi-theme.tres" type="Theme" id=2]
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@ -55,6 +55,13 @@ tracks/0/keys = {
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"values": [ Color( 0, 0, 0, 0 ), Color( 1, 0, 0, 0.117647 ) ]
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}
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[sub_resource type="DynamicFontData" id=14]
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font_path = "res://assets/ui/fonts/Kenney Thick.ttf"
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[sub_resource type="DynamicFont" id=15]
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size = 12
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font_data = SubResource( 14 )
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[node name="HUD" type="Control"]
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pause_mode = 1
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anchor_right = 1.0
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@ -116,11 +123,11 @@ anims/Redlight = SubResource( 2 )
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[node name="Currency" type="Label" parent="."]
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unique_name_in_owner = true
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visible = false
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anchor_top = 1.0
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anchor_bottom = 1.0
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margin_left = 9.0
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margin_top = -21.0
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margin_right = 253.0
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rect_scale = Vector2( 0.590909, 0.627907 )
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custom_fonts/font = SubResource( 15 )
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text = "Orbs: 100000000000000000"
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@ -61,7 +61,10 @@ func set_paused(value: bool) -> void:
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pause_overlay.visible = value
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if value == true:
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$"%Continue".grab_focus()
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if !GlobalState.get_savepoint(level_state.level_name):
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$"%RetryCheckpoint".visible = false
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else:
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$"%RetryCheckpoint".visible = true
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func _on_Controls_button_up() -> void:
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$ControlsMenu.visible = true
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@ -866,11 +866,6 @@ anchor_bottom = 1.0
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texture = SubResource( 14 )
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expand = true
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[node name="Title" type="Label" parent="PauseOverlay"]
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margin_right = 170.0
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margin_bottom = 45.0
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text = "Blobby, The"
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[node name="Panel" type="Panel" parent="PauseOverlay"]
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anchor_left = 0.5
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anchor_top = 0.5
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@ -924,6 +919,7 @@ text = "Audio"
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script = ExtResource( 23 )
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[node name="RetryCheckpoint" parent="PauseOverlay/Panel/VBoxContainer" instance=ExtResource( 4 )]
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unique_name_in_owner = true
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margin_top = 126.0
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margin_right = 222.0
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margin_bottom = 165.0
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@ -961,12 +957,29 @@ theme = ExtResource( 2 )
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custom_fonts/font = SubResource( 9 )
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text = "Paused"
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[node name="SwayingGrassCheckbox" type="CheckBox" parent="PauseOverlay"]
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[node name="MarginContainer2" type="MarginContainer" parent="PauseOverlay"]
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anchor_left = 0.5
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anchor_top = 1.0
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anchor_right = 0.5
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anchor_bottom = 1.0
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margin_left = -151.0
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margin_top = -36.0
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margin_right = 161.0
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size_flags_horizontal = 3
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size_flags_vertical = 3
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[node name="SwayingGrassCheckbox" type="CheckBox" parent="PauseOverlay/MarginContainer2"]
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unique_name_in_owner = true
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margin_left = 16.0
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margin_top = 331.0
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margin_right = 284.0
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margin_bottom = 355.0
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margin_right = 312.0
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margin_bottom = 36.0
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grow_horizontal = 2
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grow_vertical = 2
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focus_neighbour_left = NodePath("../../Panel/VBoxContainer/Continue")
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focus_neighbour_top = NodePath("../../Panel/VBoxContainer/Continue")
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focus_neighbour_right = NodePath("../../Panel/VBoxContainer/Continue")
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focus_neighbour_bottom = NodePath("../../Panel/VBoxContainer/Continue")
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size_flags_horizontal = 3
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size_flags_vertical = 3
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theme = ExtResource( 2 )
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custom_colors/font_color_disabled = Color( 1, 1, 1, 1 )
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custom_colors/font_color_focus = Color( 1, 1, 1, 1 )
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@ -976,7 +989,14 @@ custom_colors/font_color_hover = Color( 1, 1, 1, 1 )
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custom_colors/font_color_pressed = Color( 1, 1, 1, 1 )
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text = "fancy swaying grass
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( diasabling can fix browser performance)"
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flat = true
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clip_text = true
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align = 1
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icon_align = 1
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script = ExtResource( 32 )
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__meta__ = {
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"_edit_use_anchors_": true
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}
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[node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="."]
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stream = ExtResource( 24 )
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@ -998,4 +1018,3 @@ volume_db = -10.0
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[connection signal="button_up" from="PauseOverlay/Panel/VBoxContainer/Continue" to="PauseOverlay/Panel/VBoxContainer/Continue" method="_on_button_up"]
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[connection signal="button_up" from="PauseOverlay/Panel/VBoxContainer/Controls" to="." method="_on_Controls_button_up"]
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[connection signal="button_up" from="PauseOverlay/Panel/VBoxContainer/Audio" to="." method="open_audio_menu"]
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[connection signal="toggled" from="PauseOverlay/SwayingGrassCheckbox" to="." method="_on_SwayingGrassCheckbox_toggled"]
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14
src/UserInterface/Screens/MainMenu/CollectedCoins.gd
Normal file
14
src/UserInterface/Screens/MainMenu/CollectedCoins.gd
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@ -0,0 +1,14 @@
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extends Control
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onready var proto_coin := get_parent().get_parent().get_parent().get_node("ProtoCoin3DSprite")
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var last_draw_time := 0
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var coin_3D_fps := 30
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func _physics_process(delta: float) -> void:
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if !visible || proto_coin == null:
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return
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if last_draw_time <= 0:
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$CoinTexture.texture = proto_coin.texture
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last_draw_time = 1/coin_3D_fps
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else:
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last_draw_time -= delta
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@ -3,11 +3,29 @@ extends VBoxContainer
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func initialize_with_progress(levelFullName: String) -> void:
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if !GlobalState.get_progress().has(levelFullName):
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return
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if !GlobalState.get_progress()[levelFullName].has("froggies"):
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return
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var froggies : Dictionary = GlobalState.get_progress()[levelFullName]["froggies"]
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for key in froggies.keys():
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register_froggy(int(key), froggies[key])
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if GlobalState.get_progress()[levelFullName].has("froggies"):
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var froggies : Dictionary = GlobalState.get_progress()[levelFullName]["froggies"]
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for key in froggies.keys():
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register_froggy(int(key), froggies[key])
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var collectibles: Dictionary = GlobalState.get_savestate(levelFullName)
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var coin_number: int = 0
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var coin_collected_number: int = 0
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for key in collectibles.keys():
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if key.to_lower().find("coin") != -1:
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coin_number += 1
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if collectibles[key]["was_collected"] == true:
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coin_collected_number += 1
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if GlobalState.get_savepoint(levelFullName) != Vector2() \
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&& !GlobalState.get_level_completed(levelFullName):
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$CollectedCoins.visible = true
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$CollectedCoins/Label.text = "Checkpoint Reached"
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elif coin_number > 0:
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$CollectedCoins.visible = true
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$CollectedCoins/Label.text = str(coin_collected_number) + " of " + str(coin_number) + " Coins "
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if coin_collected_number == coin_number:
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$CollectedCoins/CoinTexture.visible = true
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var level_time : float = GlobalState.get_level_time(levelFullName)
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if(GlobalState.get_level_completed(levelFullName)):
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@ -1,10 +1,11 @@
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[gd_scene load_steps=9 format=2]
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[gd_scene load_steps=12 format=2]
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[ext_resource path="res://assets/ui/froggy-freed-ui.png" type="Texture" id=1]
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[ext_resource path="res://assets/ui/froggy-imprisoned-ui.png" type="Texture" id=2]
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[ext_resource path="res://src/UserInterface/Screens/MainMenu/LevelCheckBox.gd" type="Script" id=3]
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[ext_resource path="res://src/UserInterface/Buttons/AudibleCheckbox.gd" type="Script" id=4]
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[ext_resource path="res://assets/ui/sci-fi-godot-theme/sci-fi-theme.tres" type="Theme" id=5]
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[ext_resource path="res://src/UserInterface/Screens/MainMenu/CollectedCoins.gd" type="Script" id=6]
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[sub_resource type="DynamicFontData" id=12]
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font_path = "res://assets/ui/fonts/Kenney Thick.ttf"
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@ -15,6 +16,14 @@ extra_spacing_top = 4
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extra_spacing_bottom = 4
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font_data = SubResource( 12 )
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[sub_resource type="DynamicFontData" id=15]
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font_path = "res://assets/ui/fonts/Kenney Thick.ttf"
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[sub_resource type="DynamicFont" id=16]
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size = 6
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extra_spacing_top = 1
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font_data = SubResource( 15 )
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[sub_resource type="DynamicFont" id=13]
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size = 6
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extra_spacing_top = 4
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@ -33,21 +42,50 @@ script = ExtResource( 3 )
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[node name="CheckBox" type="CheckBox" parent="."]
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margin_right = 126.0
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margin_bottom = 17.0
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grow_horizontal = 0
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grow_vertical = 0
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custom_fonts/font = SubResource( 14 )
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text = "This is a level "
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align = 1
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icon_align = 1
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expand_icon = true
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script = ExtResource( 4 )
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[node name="FreedFroggy1" type="TextureRect" parent="."]
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[node name="CollectedCoins" type="HBoxContainer" parent="."]
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unique_name_in_owner = true
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visible = false
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margin_top = 21.0
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margin_right = 126.0
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margin_bottom = 40.0
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margin_bottom = 48.0
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rect_min_size = Vector2( 0, 10 )
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size_flags_horizontal = 3
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size_flags_vertical = 3
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script = ExtResource( 6 )
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[node name="CoinTexture" type="TextureRect" parent="CollectedCoins"]
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visible = false
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margin_right = 39.0
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margin_bottom = 11.0
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grow_horizontal = 0
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grow_vertical = 0
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size_flags_horizontal = 3
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size_flags_vertical = 3
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[node name="Label" type="Label" parent="CollectedCoins"]
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margin_right = 126.0
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margin_bottom = 27.0
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size_flags_horizontal = 3
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size_flags_vertical = 3
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theme = ExtResource( 5 )
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custom_colors/font_color = Color( 0.717647, 0.717647, 0.717647, 1 )
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custom_fonts/font = SubResource( 16 )
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text = "3 of 3 Coins "
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align = 1
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valign = 1
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[node name="FreedFroggy1" type="TextureRect" parent="."]
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unique_name_in_owner = true
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visible = false
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margin_top = 35.0
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margin_right = 126.0
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margin_bottom = 54.0
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grow_horizontal = 2
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grow_vertical = 2
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focus_mode = 2
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@ -165,15 +203,15 @@ texture = ExtResource( 2 )
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[node name="LevelTime" type="Label" parent="."]
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unique_name_in_owner = true
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visible = false
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margin_top = 21.0
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margin_top = 37.0
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margin_right = 126.0
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margin_bottom = 32.0
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margin_bottom = 48.0
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focus_mode = 2
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custom_colors/font_color = Color( 0.717647, 0.717647, 0.717647, 1 )
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custom_fonts/font = SubResource( 13 )
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text = "Time: 10 sec"
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align = 1
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autowrap = true
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valign = 1
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[node name="HSeparator" type="HSeparator" parent="."]
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margin_top = 21.0
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@ -1,7 +1,7 @@
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[gd_scene load_steps=22 format=2]
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[gd_scene load_steps=20 format=2]
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[ext_resource path="res://src/UserInterface/Buttons/QuitButton.tscn" type="PackedScene" id=1]
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[ext_resource path="res://src/UserInterface/Titel.tscn" type="PackedScene" id=2]
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[ext_resource path="res://src/BenefitialObjects/ProtoCoin3DSprite.tscn" type="PackedScene" id=2]
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[ext_resource path="res://src/UserInterface/Buttons/ChangeSceneButton.tscn" type="PackedScene" id=3]
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[ext_resource path="res://src/Utilities/SignalManager.tscn" type="PackedScene" id=4]
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[ext_resource path="res://assets/meta/ui_theme.tres" type="Theme" id=5]
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@ -9,7 +9,6 @@
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[ext_resource path="res://assets/environment/background/space.png" type="Texture" id=7]
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[ext_resource path="res://src/UserInterface/Buttons/PlayButton.gd" type="Script" id=8]
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[ext_resource path="res://src/UserInterface/Screens/MainMenu/LevelSelectButtonGroup.tres" type="ButtonGroup" id=9]
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[ext_resource path="res://assets/meta/montserrat_extrabold.otf" type="DynamicFontData" id=10]
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[ext_resource path="res://src/UserInterface/Screens/MainMenu/LevelList.gd" type="Script" id=11]
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[ext_resource path="res://src/UserInterface/Buttons/MenuNavigationButton.gd" type="Script" id=12]
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[ext_resource path="res://assets/ui/sci-fi-godot-theme/sci-fi-theme.tres" type="Theme" id=13]
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@ -43,10 +42,6 @@ fill = 1
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fill_from = Vector2( 0.514029, 0.849867 )
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fill_to = Vector2( 1, 0.994443 )
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[sub_resource type="DynamicFont" id=1]
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size = 60
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font_data = ExtResource( 10 )
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[node name="MainScreen" type="Control"]
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anchor_right = 1.0
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anchor_bottom = 1.0
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@ -124,6 +119,10 @@ margin_right = 312.0
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margin_bottom = 36.0
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grow_horizontal = 2
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grow_vertical = 2
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focus_neighbour_left = NodePath("../../MenuContainer/Buttons/PlayButton")
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focus_neighbour_top = NodePath("../../MenuContainer/Buttons/PlayButton")
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focus_neighbour_right = NodePath("../../MenuContainer/Buttons/PlayButton")
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focus_neighbour_bottom = NodePath("../../MenuContainer/Buttons/PlayButton")
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size_flags_horizontal = 3
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size_flags_vertical = 3
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theme = ExtResource( 13 )
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@ -180,18 +179,6 @@ texture = ExtResource( 16 )
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expand = true
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stretch_mode = 1
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[node name="Titel" parent="MarginContainer" instance=ExtResource( 2 )]
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visible = false
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margin_right = 260.0
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margin_bottom = 85.0
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grow_horizontal = 2
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grow_vertical = 2
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size_flags_horizontal = 3
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size_flags_vertical = 3
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theme = ExtResource( 13 )
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custom_fonts/font = SubResource( 1 )
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text = "Blobby"
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[node name="MenuContainer" type="HBoxContainer" parent="."]
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anchor_left = 0.45
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anchor_top = 0.75
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@ -281,9 +268,10 @@ follow_focus = true
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scroll_horizontal_enabled = false
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script = ExtResource( 11 )
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[node name="ProtoCoin3DSprite" parent="MenuContainer/Panel/LevelList" instance=ExtResource( 2 )]
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[node name="VBoxContainer" type="VBoxContainer" parent="MenuContainer/Panel/LevelList"]
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margin_right = 123.0
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margin_bottom = 102.0
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margin_right = 119.0
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grow_horizontal = 2
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grow_vertical = 2
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size_flags_horizontal = 3
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