From 5e502e5c874208bd0d11f64396e12d0196505c19 Mon Sep 17 00:00:00 2001 From: Jakob Feldmann Date: Tue, 14 Mar 2023 14:55:18 +0100 Subject: [PATCH] Flyer angepasst, kein stomp --- src/Actors/Enemies/Beings/Flyer.tscn | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/Actors/Enemies/Beings/Flyer.tscn b/src/Actors/Enemies/Beings/Flyer.tscn index bf8ab2f..7e4260e 100644 --- a/src/Actors/Enemies/Beings/Flyer.tscn +++ b/src/Actors/Enemies/Beings/Flyer.tscn @@ -200,6 +200,8 @@ vision_distance = 8.0 blindspot_angle = 30 loose_target_seconds = 5.0 patrolling = true +acceleration = 80 +weight = 0.3 [node name="Statemachine" type="Node2D" parent="."] script = ExtResource( 2 ) @@ -271,7 +273,7 @@ softness = 0.1 [node name="StompDetector" type="Area2D" parent="." groups=["weakpoint"]] modulate = Color( 0, 0.0392157, 1, 1 ) -position = Vector2( 0, -9 ) +position = Vector2( 0, -1.90735e-06 ) scale = Vector2( 0.7, 0.7 ) collision_layer = 2 input_pickable = false