fix: slightly improved dvd thingy
This commit is contained in:
parent
d3affaca7d
commit
495e6ed2ed
@ -1,4 +1,4 @@
|
||||
[gd_scene load_steps=18 format=2]
|
||||
[gd_scene load_steps=17 format=2]
|
||||
|
||||
[ext_resource path="res://src/Utilities/LevelState.tscn" type="PackedScene" id=1]
|
||||
[ext_resource path="res://src/UserInterface/UserInterface.tscn" type="PackedScene" id=2]
|
||||
@ -13,8 +13,6 @@
|
||||
[ext_resource path="res://addons/controller_icons/objects/Button.gd" type="Script" id=11]
|
||||
[ext_resource path="res://src/Levels/TutorialThingy.gd" type="Script" id=12]
|
||||
|
||||
[sub_resource type="RectangleShape2D" id=14]
|
||||
|
||||
[sub_resource type="AnimationNodeStateMachinePlayback" id=4]
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=12]
|
||||
@ -103,19 +101,11 @@ unique_name_in_owner = true
|
||||
[node name="Timer" parent="UserInterface/HUD/HUDOverlay/GetBackTimer" index="0"]
|
||||
wait_time = 20.0
|
||||
|
||||
[node name="TutorialButton" type="StaticBody2D" parent="."]
|
||||
z_index = 4
|
||||
z_as_relative = false
|
||||
collision_layer = 0
|
||||
collision_mask = 0
|
||||
[node name="TutorialThingy" type="Sprite" parent="."]
|
||||
z_index = 3
|
||||
script = ExtResource( 12 )
|
||||
|
||||
[node name="Sprite" type="Sprite" parent="TutorialButton"]
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="TutorialButton"]
|
||||
shape = SubResource( 14 )
|
||||
|
||||
[node name="ControllerButton" type="Button" parent="TutorialButton"]
|
||||
[node name="ControllerButton" type="Button" parent="TutorialThingy"]
|
||||
visible = false
|
||||
margin_left = -10.0
|
||||
margin_top = -10.0
|
||||
@ -131,10 +121,10 @@ drag_margin_bottom = 0.3
|
||||
visible = true
|
||||
|
||||
[node name="AnimatedSprite" parent="BlobbyCam/ParallaxBackground/ParallaxLayer5" index="4"]
|
||||
frame = 3
|
||||
frame = 11
|
||||
|
||||
[node name="AnimatedSprite2" parent="BlobbyCam/ParallaxBackground/ParallaxLayer5" index="5"]
|
||||
frame = 10
|
||||
frame = 4
|
||||
|
||||
[node name="Blobby" parent="." instance=ExtResource( 9 )]
|
||||
unique_name_in_owner = true
|
||||
|
||||
@ -1,16 +1,20 @@
|
||||
extends StaticBody2D
|
||||
extends Sprite
|
||||
var screen_size: Vector2
|
||||
var velocity = Vector2(1,1)
|
||||
onready var blobby = $"%Blobby"
|
||||
onready var cam = $"%BlobbyCam"
|
||||
|
||||
|
||||
func _ready() -> void:
|
||||
$ControllerButton.path = "jump"
|
||||
$ControllerButton.path = "move_right"
|
||||
screen_size = cam.screen_rect
|
||||
|
||||
func _process(delta: float) -> void:
|
||||
$Sprite.texture = $ControllerButton.icon
|
||||
var tex_size = Vector2(20,20)
|
||||
# TODO process less in each frame
|
||||
self.texture = $ControllerButton.icon
|
||||
self.scale.x = 0.5
|
||||
self.scale.y = 0.5
|
||||
var tex_size = Vector2(self.texture.get_width(), self.texture.get_height()/4)
|
||||
var up_left_pos = cam.get_global_transform().affine_inverse() * (position - tex_size/2)
|
||||
var down_right_pos = cam.get_global_transform().affine_inverse() * (position + tex_size/2)
|
||||
|
||||
|
||||
Loading…
Reference in New Issue
Block a user