Background asteroid paralax updated
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ce838b0602
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assets/environment/background/Asteroids-Far.png
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assets/environment/background/Asteroids-Far.png
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assets/environment/background/Asteroids-Far.png.import
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assets/environment/background/Asteroids-Far.png.import
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importer="texture"
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type="StreamTexture"
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path="res://.import/Asteroids-Far.png-cf01473a75fedb1fe8bc3b6baf988c59.stex"
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}
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[deps]
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source_file="res://assets/environment/background/Asteroids-Far.png"
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dest_files=[ "res://.import/Asteroids-Far.png-cf01473a75fedb1fe8bc3b6baf988c59.stex" ]
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compress/mode=0
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compress/lossy_quality=0.7
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compress/hdr_mode=0
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compress/bptc_ldr=0
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flags/filter=false
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flags/mipmaps=false
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flags/anisotropic=false
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flags/srgb=2
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process/fix_alpha_border=false
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process/premult_alpha=false
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process/HDR_as_SRGB=false
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process/invert_color=false
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process/normal_map_invert_y=false
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stream=false
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size_limit=0
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detect_3d=false
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svg/scale=1.0
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assets/environment/background/Asteroids-Near.png
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assets/environment/background/Asteroids-Near.png
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assets/environment/background/Asteroids-Near.png.import
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assets/environment/background/Asteroids-Near.png.import
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[remap]
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importer="texture"
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type="StreamTexture"
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path="res://.import/Asteroids-Near.png-35fe889d279e8cd5423019308b6ea4f6.stex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://assets/environment/background/Asteroids-Near.png"
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dest_files=[ "res://.import/Asteroids-Near.png-35fe889d279e8cd5423019308b6ea4f6.stex" ]
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compress/mode=0
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compress/lossy_quality=0.7
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compress/hdr_mode=0
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compress/bptc_ldr=0
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compress/normal_map=0
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flags/repeat=0
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flags/filter=false
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flags/mipmaps=false
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flags/anisotropic=false
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flags/srgb=2
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process/fix_alpha_border=false
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process/premult_alpha=false
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process/HDR_as_SRGB=false
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process/invert_color=false
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process/normal_map_invert_y=false
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stream=false
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size_limit=0
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detect_3d=false
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svg/scale=1.0
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@ -1,4 +1,4 @@
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[gd_scene load_steps=18 format=2]
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[gd_scene load_steps=19 format=2]
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[ext_resource path="res://src/Environment/AlienShipTileSet.tres" type="TileSet" id=1]
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[ext_resource path="res://src/Environment/AlienShipTileSet.tres" type="TileSet" id=1]
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[ext_resource path="res://src/Actors/Blobby/Blobby.tscn" type="PackedScene" id=2]
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[ext_resource path="res://src/Actors/Blobby/Blobby.tscn" type="PackedScene" id=2]
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@ -11,9 +11,10 @@
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[ext_resource path="res://src/Levels/Grass Test Level.tscn" type="PackedScene" id=9]
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[ext_resource path="res://src/Levels/Grass Test Level.tscn" type="PackedScene" id=9]
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[ext_resource path="res://src/Utilities/GameplaySignalManager.gd" type="Script" id=10]
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[ext_resource path="res://src/Utilities/GameplaySignalManager.gd" type="Script" id=10]
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[ext_resource path="res://src/Contraptions/Platform/DropThroughPlatform.tscn" type="PackedScene" id=11]
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[ext_resource path="res://src/Contraptions/Platform/DropThroughPlatform.tscn" type="PackedScene" id=11]
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[ext_resource path="res://assets/environment/background/asteroids.png" type="Texture" id=12]
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[ext_resource path="res://assets/environment/background/Asteroids-Near.png" type="Texture" id=12]
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[ext_resource path="res://assets/environment/background/space.png" type="Texture" id=13]
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[ext_resource path="res://assets/environment/background/space.png" type="Texture" id=13]
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[ext_resource path="res://src/Actors/Blobby/BlobbyCam.gd" type="Script" id=14]
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[ext_resource path="res://src/Actors/Blobby/BlobbyCam.gd" type="Script" id=14]
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[ext_resource path="res://assets/environment/background/Asteroids-Far.png" type="Texture" id=15]
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[sub_resource type="Animation" id=5]
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[sub_resource type="Animation" id=5]
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length = 0.001
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length = 0.001
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@ -285,9 +286,15 @@ motion_scale = Vector2( 0, 0 )
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texture = ExtResource( 13 )
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texture = ExtResource( 13 )
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[node name="ParallaxLayer2" type="ParallaxLayer" parent="BlobbyCam/ParallaxBackground"]
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[node name="ParallaxLayer2" type="ParallaxLayer" parent="BlobbyCam/ParallaxBackground"]
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motion_scale = Vector2( 0.001, 0.001 )
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motion_scale = Vector2( 0, 0 )
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[node name="Sprite" type="Sprite" parent="BlobbyCam/ParallaxBackground/ParallaxLayer2"]
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[node name="Sprite" type="Sprite" parent="BlobbyCam/ParallaxBackground/ParallaxLayer2"]
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texture = ExtResource( 15 )
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[node name="ParallaxLayer3" type="ParallaxLayer" parent="BlobbyCam/ParallaxBackground"]
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motion_scale = Vector2( 0.001, 0.001 )
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[node name="Sprite" type="Sprite" parent="BlobbyCam/ParallaxBackground/ParallaxLayer3"]
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texture = ExtResource( 12 )
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texture = ExtResource( 12 )
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[node name="Blobby" parent="." instance=ExtResource( 2 )]
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[node name="Blobby" parent="." instance=ExtResource( 2 )]
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